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authorSamu Laaksonen <laaksonen.sj@gmail.com>2012-09-25 20:00:41 +0300
committerSamu Laaksonen <laaksonen.sj@gmail.com>2012-09-25 20:00:41 +0300
commit685fe05def77b039221edf06c74af74915d536c5 (patch)
tree9c1a14b8f68bc0f801bdec3edc447d04fdbf7a4c /src/BasicEnemy.cpp
parent29eabac0670574efd384182c065f53d08c42a483 (diff)
downloadprism-685fe05def77b039221edf06c74af74915d536c5.tar.gz
prism-685fe05def77b039221edf06c74af74915d536c5.zip
Initial code commit
Added some stuff for project base - tiled sources - few Qt based classes for gfx
Diffstat (limited to 'src/BasicEnemy.cpp')
-rw-r--r--src/BasicEnemy.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/BasicEnemy.cpp b/src/BasicEnemy.cpp
new file mode 100644
index 0000000..c42f961
--- /dev/null
+++ b/src/BasicEnemy.cpp
@@ -0,0 +1,38 @@
+#include <QGraphicsScene>
+#include <QApplication>
+#include <QDebug>
+
+#include "BasicEnemy.h"
+
+BasicEnemy::BasicEnemy(QGraphicsScene* scene, QPointF pos, QGraphicsItem* parent)
+ : Character(parent, scene)
+{
+ m_velocityY = 0;
+ m_velocityX = 1;
+
+ setPos(pos);
+ setZValue(2);
+ setShapeMode(QGraphicsPixmapItem::MaskShape);
+}
+
+BasicEnemy::~BasicEnemy()
+{
+
+}
+
+void BasicEnemy::advance(int phase)
+{
+ if(phase == 0)
+ return;
+
+ if(m_state == STATE_DEAD)
+ {
+ qDebug() << "this baddy be dead now";
+ removeMe();
+ }
+
+ if(phase == 1)
+ {
+ return;
+ }
+}