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| author | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-09-25 20:00:41 +0300 |
|---|---|---|
| committer | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-09-25 20:00:41 +0300 |
| commit | 685fe05def77b039221edf06c74af74915d536c5 (patch) | |
| tree | 9c1a14b8f68bc0f801bdec3edc447d04fdbf7a4c /src/GraphicsPixmapObject.h | |
| parent | 29eabac0670574efd384182c065f53d08c42a483 (diff) | |
| download | prism-685fe05def77b039221edf06c74af74915d536c5.tar.gz prism-685fe05def77b039221edf06c74af74915d536c5.zip | |
Initial code commit
Added some stuff for project base
- tiled sources
- few Qt based classes for gfx
Diffstat (limited to 'src/GraphicsPixmapObject.h')
| -rw-r--r-- | src/GraphicsPixmapObject.h | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/GraphicsPixmapObject.h b/src/GraphicsPixmapObject.h new file mode 100644 index 0000000..4ca8005 --- /dev/null +++ b/src/GraphicsPixmapObject.h @@ -0,0 +1,30 @@ +#ifndef GraphicsPixmapObject_h +#define GraphicsPixmapObject_h + +#include <QObject> +#include <QGraphicsPixmapItem> + +/** + * Used for the animation in SceneChanger. As QPropertyAnimation uses + * Qt's property system, we have to derive from QObject to use properties. + * So GraphicsPixmapObject derives from QObject and QGraphicsPixmapItem + * and publishes the opacity as a property. + */ +class GraphicsPixmapObject : public QObject, public QGraphicsPixmapItem +{ + Q_OBJECT + + Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity); + Q_PROPERTY(QPointF pos READ pos WRITE setPos); + +public: + explicit GraphicsPixmapObject(const QPixmap &pixmap, + QGraphicsItem *parent = 0); + +signals: + +public slots: + +}; + +#endif // GraphicsPixmapObject_h |
