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authorSamu Laaksonen <laaksonen.sj@gmail.com>2012-09-25 20:00:41 +0300
committerSamu Laaksonen <laaksonen.sj@gmail.com>2012-09-25 20:00:41 +0300
commit685fe05def77b039221edf06c74af74915d536c5 (patch)
tree9c1a14b8f68bc0f801bdec3edc447d04fdbf7a4c /src/MenuScene.h
parent29eabac0670574efd384182c065f53d08c42a483 (diff)
downloadprism-685fe05def77b039221edf06c74af74915d536c5.tar.gz
prism-685fe05def77b039221edf06c74af74915d536c5.zip
Initial code commit
Added some stuff for project base - tiled sources - few Qt based classes for gfx
Diffstat (limited to 'src/MenuScene.h')
-rw-r--r--src/MenuScene.h32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/MenuScene.h b/src/MenuScene.h
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+++ b/src/MenuScene.h
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+#ifndef MenuScene_h
+#define MenuScene_h
+
+#include "GameScene.h"
+
+#include "ParallaxScrollerStatic.h"
+
+class GameView;
+
+/**
+ * Scene for first view displayed when application launches.
+ */
+class MenuScene : public GameScene
+{
+ Q_OBJECT
+public:
+ MenuScene(const QString &name, const QRectF &rect, GameView *parent = 0);
+ virtual ~MenuScene();
+
+ void initializeScene();
+
+ void updateLogic();
+
+signals:
+
+public slots:
+
+private:
+ ParallaxScrollerStatic* m_background;
+};
+
+#endif // MenuScene_h