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| author | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-09-25 20:00:41 +0300 |
|---|---|---|
| committer | Samu Laaksonen <laaksonen.sj@gmail.com> | 2012-09-25 20:00:41 +0300 |
| commit | 685fe05def77b039221edf06c74af74915d536c5 (patch) | |
| tree | 9c1a14b8f68bc0f801bdec3edc447d04fdbf7a4c /src/src.pro | |
| parent | 29eabac0670574efd384182c065f53d08c42a483 (diff) | |
| download | prism-685fe05def77b039221edf06c74af74915d536c5.tar.gz prism-685fe05def77b039221edf06c74af74915d536c5.zip | |
Initial code commit
Added some stuff for project base
- tiled sources
- few Qt based classes for gfx
Diffstat (limited to 'src/src.pro')
| -rw-r--r-- | src/src.pro | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/src/src.pro b/src/src.pro new file mode 100644 index 0000000..ff63d79 --- /dev/null +++ b/src/src.pro @@ -0,0 +1,55 @@ +###################################################################### +# Automatically generated by qmake (2.01a) Thu Mar 24 21:28:35 2011 +###################################################################### + +include(../platformer.pri) + +QT += core gui opengl +TEMPLATE = app +TARGET = platformer +DEPENDPATH += . +INCLUDEPATH += . ../libtiled +INSTALLS += target +target.path = $${BINDIR} +unix:DESTDIR = ../bin +unix:LIBS += -L../lib -L/usr/local/lib -L/usr/lib -ltiled +win32:LIBS += G:/Projects/Qt/platformer/platformer-build-desktop/lib/tiled.dll + +OBJECTS_DIR = .obj + +HEADERS += MainWindow.h \ + GameScene.h \ + CreditsScene.h \ + MenuScene.h \ + LevelSelectionScene.h \ + GraphicsPixmapObject.h \ + GraphicsButtonObject.h \ + ActionScene.h \ + ParallaxScrollerStatic.h \ + ParallaxScrollerItem.h \ + SceneChanger.h \ + GameView.h \ + Character.h \ + Sprite.h \ + Collectible.h \ + Hero.h \ + BasicEnemy.h + +SOURCES += main.cpp \ + MainWindow.cpp \ + GameScene.cpp \ + CreditsScene.cpp \ + MenuScene.cpp \ + LevelSelectionScene.cpp \ + GraphicsPixmapObject.cpp \ + GraphicsButtonObject.cpp \ + ActionScene.cpp \ + ParallaxScrollerStatic.cpp \ + ParallaxScrollerItem.cpp \ + SceneChanger.cpp \ + GameView.cpp \ + Character.cpp \ + Sprite.cpp \ + Collectible.cpp \ + Hero.cpp \ + BasicEnemy.cpp |
