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+/*
+ * map.h
+ * Copyright 2008-2010, Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
+ * Copyright 2008, Roderic Morris <roderic@ccs.neu.edu>
+ * Copyright 2010, Andrew G. Crowell <overkill9999@gmail.com>
+ *
+ * This file is part of libtiled.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef MAP_H
+#define MAP_H
+
+#include "object.h"
+
+#include <QList>
+#include <QMargins>
+#include <QSize>
+
+namespace Tiled {
+
+class Layer;
+class Tile;
+class Tileset;
+class ObjectGroup;
+
+/**
+ * A tile map. Consists of a stack of layers, each can be either a TileLayer
+ * or an ObjectGroup.
+ *
+ * It also keeps track of the list of referenced tilesets.
+ */
+class TILEDSHARED_EXPORT Map : public Object
+{
+public:
+ /**
+ * The orientation of the map determines how it should be rendered. An
+ * Orthogonal map is using rectangular tiles that are aligned on a
+ * straight grid. An Isometric map uses diamond shaped tiles that are
+ * aligned on an isometric projected grid. A Hexagonal map uses hexagon
+ * shaped tiles that fit into each other by shifting every other row.
+ *
+ * Only Orthogonal and Isometric maps are supported by this version of
+ * Tiled.
+ */
+ enum Orientation {
+ Unknown,
+ Orthogonal,
+ Isometric
+ };
+
+ /**
+ * Constructor, taking map orientation, size and tile size as parameters.
+ */
+ Map(Orientation orientation,
+ int width, int height,
+ int tileWidth, int tileHeight);
+
+ /**
+ * Destructor.
+ */
+ ~Map();
+
+ /**
+ * Returns the orientation of the map.
+ */
+ Orientation orientation() const { return mOrientation; }
+
+ /**
+ * Sets the orientation of the map.
+ */
+ void setOrientation(Orientation orientation)
+ { mOrientation = orientation; }
+
+ /**
+ * Returns the width of this map.
+ */
+ int width() const { return mWidth; }
+
+ /**
+ * Sets the width of this map.
+ */
+ void setWidth(int width) { mWidth = width; }
+
+ /**
+ * Returns the height of this map.
+ */
+ int height() const { return mHeight; }
+
+ /**
+ * Sets the height of this map.
+ */
+ void setHeight(int height) { mHeight = height; }
+
+ /**
+ * Returns the size of this map. Provided for convenience.
+ */
+ QSize size() const { return QSize(mWidth, mHeight); }
+
+ /**
+ * Returns the tile width of this map.
+ */
+ int tileWidth() const { return mTileWidth; }
+
+ /**
+ * Returns the tile height used by this map.
+ */
+ int tileHeight() const { return mTileHeight; }
+
+ /**
+ * Adjusts the draw margins to be at least as big as the given margins.
+ * Called from tile layers when their tiles change.
+ */
+ void adjustDrawMargins(const QMargins &margins);
+
+ /**
+ * Returns the margins that have to be taken into account when figuring
+ * out which part of the map to repaint after changing some tiles.
+ *
+ * @see TileLayer::drawMargins
+ */
+ QMargins drawMargins() const { return mDrawMargins; }
+
+ /**
+ * Returns the number of layers of this map.
+ */
+ int layerCount() const
+ { return mLayers.size(); }
+
+ /**
+ * Convenience function that returns the number of layers of this map that
+ * are tile layers.
+ */
+ int tileLayerCount() const;
+
+ /**
+ * Convenience function that returns the number of layers of this map that
+ * are object groups.
+ */
+ int objectGroupCount() const;
+
+ /**
+ * Returns the layer at the specified index.
+ */
+ Layer *layerAt(int index) const
+ { return mLayers.at(index); }
+
+ /**
+ * Returns the list of layers of this map. This is useful when you want to
+ * use foreach.
+ */
+ const QList<Layer*> &layers() const { return mLayers; }
+
+ /**
+ * Adds a layer to this map.
+ */
+ void addLayer(Layer *layer);
+
+ /**
+ * Returns the index of the layer given by \a layerName, or -1 if no
+ * layer with that name is found.
+ */
+ int indexOfLayer(const QString &layerName) const;
+
+ /**
+ * Adds a layer to this map, inserting it at the given index.
+ */
+ void insertLayer(int index, Layer *layer);
+
+ /**
+ * Removes the layer at the given index from this map and returns it.
+ * The caller becomes responsible for the lifetime of this layer.
+ */
+ Layer *takeLayerAt(int index);
+
+ /**
+ * Adds a tileset to this map. The map does not take ownership over its
+ * tilesets, this is merely for keeping track of which tilesets are used by
+ * the map, and their saving order.
+ *
+ * @param tileset the tileset to add
+ */
+ void addTileset(Tileset *tileset);
+
+ /**
+ * Inserts \a tileset at \a index in the list of tilesets used by this map.
+ */
+ void insertTileset(int index, Tileset *tileset);
+
+ /**
+ * Returns the index of the given \a tileset, or -1 if it is not used in
+ * this map.
+ */
+ int indexOfTileset(Tileset *tileset) const;
+
+ /**
+ * Removes the tileset at \a index from this map.
+ *
+ * \warning Does not make sure that this map no longer refers to tiles from
+ * the removed tileset!
+ *
+ * \sa addTileset
+ */
+ void removeTilesetAt(int index);
+
+ /**
+ * Replaces all tiles from \a oldTileset with tiles from \a newTileset.
+ * Also replaces the old tileset with the new tileset in the list of
+ * tilesets.
+ */
+ void replaceTileset(Tileset *oldTileset, Tileset *newTileset);
+
+ /**
+ * Returns the tilesets that the tiles on this map are using.
+ */
+ const QList<Tileset*> &tilesets() const { return mTilesets; }
+
+ /**
+ * Returns whether the given \a tileset is used by any tile layer of this
+ * map.
+ */
+ bool isTilesetUsed(Tileset *tileset) const;
+
+ Map *clone() const;
+
+private:
+ void adoptLayer(Layer *layer);
+
+ Orientation mOrientation;
+ int mWidth;
+ int mHeight;
+ int mTileWidth;
+ int mTileHeight;
+ QMargins mDrawMargins;
+ QList<Layer*> mLayers;
+ QList<Tileset*> mTilesets;
+};
+
+/**
+ * Helper function that converts the map orientation to a string value. Useful
+ * for map writers.
+ *
+ * @return The map orientation as a lowercase string.
+ */
+TILEDSHARED_EXPORT QString orientationToString(Map::Orientation);
+
+/**
+ * Helper function that converts a string to a map orientation enumerator.
+ * Useful for map readers.
+ *
+ * @return The map orientation matching the given string, or Map::Unknown if
+ * the string is unrecognized.
+ */
+TILEDSHARED_EXPORT Map::Orientation orientationFromString(const QString &);
+
+} // namespace Tiled
+
+#endif // MAP_H