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include(../platformer.pri)
TEMPLATE = lib
TARGET = tiled
target.path = $${LIBDIR}
INSTALLS += target
macx {
DESTDIR = ../bin/Tiled.app/Contents/Frameworks
QMAKE_LFLAGS_SONAME = -Wl,-install_name,@executable_path/../Frameworks/
} else {
DESTDIR = ../lib
}
DLLDESTDIR = ..
#win32:INCLUDEPATH += $$(QTDIR)/src/3rdparty/zlib
win32:INCLUDEPATH += G:/QtSDK/QtSources/4.8.1/src/3rdparty/zlib
else:LIBS += -lz
DEFINES += QT_NO_CAST_FROM_ASCII \
QT_NO_CAST_TO_ASCII
DEFINES += TILED_LIBRARY
contains(QT_CONFIG, reduce_exports): CONFIG += hide_symbols
OBJECTS_DIR = .obj
SOURCES += compression.cpp \
isometricrenderer.cpp \
layer.cpp \
map.cpp \
mapobject.cpp \
mapreader.cpp \
maprenderer.cpp \
mapwriter.cpp \
objectgroup.cpp \
orthogonalrenderer.cpp \
properties.cpp \
tilelayer.cpp \
tileset.cpp \
gidmapper.cpp
HEADERS += compression.h \
isometricrenderer.h \
layer.h \
map.h \
mapobject.h \
mapreader.h \
maprenderer.h \
mapwriter.h \
object.h \
objectgroup.h \
orthogonalrenderer.h \
properties.h \
tile.h \
tiled_global.h \
tilelayer.h \
tileset.h \
gidmapper.h
macx {
contains(QT_CONFIG, ppc):CONFIG += x86 \
ppc
}
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