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/*
* object.h
* Copyright 2010, Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
*
* This file is part of libtiled.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef OBJECT_H
#define OBJECT_H
#include "properties.h"
namespace Tiled {
/**
* The base class for anything that can hold properties.
*/
class TILEDSHARED_EXPORT Object
{
public:
/**
* Virtual destructor.
*/
virtual ~Object() {}
/**
* Returns the properties of this object.
*/
const Properties &properties() const { return mProperties; }
/**
* Replaces all existing properties with a new set of properties.
*/
void setProperties(const Properties &properties)
{ mProperties = properties; }
/**
* Merges \a properties with the existing properties. Properties with the
* same name will be overridden.
*
* \sa Properties::merge
*/
void mergeProperties(const Properties &properties)
{ mProperties.merge(properties); }
/**
* Returns the value of the object's \a name property.
*/
QString property(const QString &name) const
{ return mProperties.value(name); }
/**
* Sets the value of the object's \a name property to \a value.
*/
void setProperty(const QString &name, const QString &value)
{ mProperties.insert(name, value); }
private:
Properties mProperties;
};
} // namespace Tiled
#endif // OBJECT_H
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