1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
#ifndef BasicEnemy_h #define BasicEnemy_h #include <QGraphicsPixmapItem> #include <QGraphicsScene> #include "Character.h" class BasicEnemy : public Character { public: BasicEnemy(QGraphicsScene* scene, QPointF pos, QGraphicsItem* parent = 0); virtual ~BasicEnemy(); void advance(int phase); private: }; #endif // BasicEnemy_h