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#ifndef CreditsScene_h
#define CreditsScene_h
#include "GameScene.h"
#include "ParallaxScrollerStatic.h"
class CreditsScene : public GameScene
{
public:
CreditsScene(const QString &name, const QRectF &rect, GameView *parent = 0);
virtual ~CreditsScene();
void updateLogic();
/**
* Initializes resources used on scene.
*/
void initializeScene();
private:
ParallaxScrollerStatic* m_background;
};
#endif // CreditsScene_h
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