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#include "ParallaxScrollerItem.h"
#include <QGraphicsView>
#include <QGraphicsScene>
#include <QScrollBar>
#include <QPainter>
#include <QDebug>
ParallaxScrollerItem::ParallaxScrollerItem(QString layer, QPointF pos,
qreal depthFactor, qreal speed,
qreal factor, QGraphicsScene *scene,
QGraphicsItem *parent)
: QGraphicsPixmapItem(parent, scene), m_scrollSpeed(speed), m_factor(factor)
{
m_scrollingSpeedSlowingFactor = 0;
m_layer.load(layer);
setPixmap(m_layer);
setPos(pos);
setZValue(depthFactor);
}
ParallaxScrollerItem::~ParallaxScrollerItem()
{
}
void ParallaxScrollerItem::advance(int phase)
{
if(phase == 1)
{
m_scrollingSpeedSlowingFactor++;
if(m_scrollingSpeedSlowingFactor % m_factor == 0)
{
m_scrollingSpeedSlowingFactor = 0;
setPos(x()-m_scrollSpeed, y());
QGraphicsView* v = scene()->views().first();
QPointF p = v->mapToScene(v->viewport()->x(), 0);
if(x() <= p.x()-pixmap().width())
{
setPos(p.x()+pixmap().width()-m_scrollSpeed, y());
}
}
}
}
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