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######################################################################
# Automatically generated by qmake (2.01a) Thu Mar 24 21:28:35 2011
######################################################################
include(../prism.pri)
QT += core gui opengl
TEMPLATE = app
TARGET = prism
DEPENDPATH += .
INCLUDEPATH += . ../libtiled
INSTALLS += target
target.path = $${BINDIR}
unix:DESTDIR = ../bin
unix:LIBS += -L../lib -L/usr/local/lib -L/usr/lib -ltiled
win32:LIBS += G:/Projects/Qt/platformer/platformer-build-desktop/lib/tiled.dll
OBJECTS_DIR = .obj
HEADERS += MainWindow.h \
GameScene.h \
CreditsScene.h \
MenuScene.h \
LevelSelectionScene.h \
GraphicsPixmapObject.h \
GraphicsButtonObject.h \
ActionScene.h \
ParallaxScrollerStatic.h \
ParallaxScrollerItem.h \
SceneChanger.h \
GameView.h \
Character.h \
Sprite.h \
Collectible.h \
Hero.h \
BasicEnemy.h \
BarDisplay.h \
CircularDisplay.h \
HeadsUpDisplay.h \
AnimatingUiElement.h \
SOURCES += main.cpp \
MainWindow.cpp \
GameScene.cpp \
CreditsScene.cpp \
MenuScene.cpp \
LevelSelectionScene.cpp \
GraphicsPixmapObject.cpp \
GraphicsButtonObject.cpp \
ActionScene.cpp \
ParallaxScrollerStatic.cpp \
ParallaxScrollerItem.cpp \
SceneChanger.cpp \
GameView.cpp \
Character.cpp \
Sprite.cpp \
Collectible.cpp \
Hero.cpp \
BasicEnemy.cpp \
BarDisplay.cpp \
CircularDisplay.cpp \
HeadsUpDisplay.cpp \
AnimatingUiElement.cpp \
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