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authorvictorfisac <victorfisac@gmail.com>2016-01-04 19:28:52 +0100
committervictorfisac <victorfisac@gmail.com>2016-01-04 19:28:52 +0100
commit0c539cbf320bf50309704ad768b2dfad4cd7a67a (patch)
tree430b94524164208e5a1c856d03db82bb51e2739c
parent1656d17b22b362e54710b7164638464e02bd7e5a (diff)
parent70d405b41bcbbd73b9f752f4dc3910100abd1a36 (diff)
downloadraylib-0c539cbf320bf50309704ad768b2dfad4cd7a67a.tar.gz
raylib-0c539cbf320bf50309704ad768b2dfad4cd7a67a.zip
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
-rw-r--r--examples/core_storage_values.c85
-rw-r--r--examples/core_storage_values.pngbin0 -> 16147 bytes
-rw-r--r--src/core.c61
-rw-r--r--src/raylib.h3
-rw-r--r--src/rlgl.c33
-rw-r--r--src/rlgl.h2
-rw-r--r--src/textures.c4
7 files changed, 164 insertions, 24 deletions
diff --git a/examples/core_storage_values.c b/examples/core_storage_values.c
new file mode 100644
index 00000000..3190d0a0
--- /dev/null
+++ b/examples/core_storage_values.c
@@ -0,0 +1,85 @@
+/*******************************************************************************************
+*
+* raylib [core] example - Storage save/load values
+*
+* This example has been created using raylib 1.4 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+// NOTE: Storage positions must start with 0, directly related to file memory layout
+typedef enum { STORAGE_SCORE = 0, STORAGE_HISCORE } StorageData;
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib [core] example - storage save/load values");
+
+ int score = 0;
+ int hiscore = 0;
+
+ int framesCounter = 0;
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ if (IsKeyPressed(KEY_R))
+ {
+ score = GetRandomValue(1000, 2000);
+ hiscore = GetRandomValue(2000, 4000);
+ }
+
+ if (IsKeyPressed(KEY_ENTER))
+ {
+ StorageSaveValue(STORAGE_SCORE, score);
+ StorageSaveValue(STORAGE_HISCORE, hiscore);
+ }
+ else if (IsKeyPressed(KEY_SPACE))
+ {
+ // NOTE: If requested position could not be found, value 0 is returned
+ score = StorageLoadValue(STORAGE_SCORE);
+ hiscore = StorageLoadValue(STORAGE_HISCORE);
+ }
+
+ framesCounter++;
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText(FormatText("SCORE: %i", score), 280, 130, 40, MAROON);
+ DrawText(FormatText("HI-SCORE: %i", hiscore), 210, 200, 50, BLACK);
+
+ DrawText(FormatText("frames: %i", framesCounter), 10, 10, 20, LIME);
+
+ DrawText("Press R to generate random numbers", 220, 40, 20, LIGHTGRAY);
+ DrawText("Press ENTER to SAVE values", 250, 310, 20, LIGHTGRAY);
+ DrawText("Press SPACE to LOAD values", 252, 350, 20, LIGHTGRAY);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+} \ No newline at end of file
diff --git a/examples/core_storage_values.png b/examples/core_storage_values.png
new file mode 100644
index 00000000..6cfd552d
--- /dev/null
+++ b/examples/core_storage_values.png
Binary files differ
diff --git a/src/core.c b/src/core.c
index 14510a1b..06260281 100644
--- a/src/core.c
+++ b/src/core.c
@@ -708,6 +708,67 @@ void ClearDroppedFiles(void)
}
#endif
+// Storage save integer value (to defined position)
+// NOTE: Storage positions is directly related to file memory layout (4 bytes each integer)
+void StorageSaveValue(int position, int value)
+{
+ FILE *storageFile = NULL;
+
+ // Try open existing file to append data
+ storageFile = fopen("storage.data", "rb+");
+
+ // If file doesn't exist, create a new storage data file
+ if (!storageFile) storageFile = fopen("storage.data", "wb");
+
+ if (!storageFile) TraceLog(WARNING, "Storage data file could not be created");
+ else
+ {
+ // Get file size
+ fseek(storageFile, 0, SEEK_END);
+ int fileSize = ftell(storageFile); // Size in bytes
+ fseek(storageFile, 0, SEEK_SET);
+
+ if (fileSize < (position*4)) TraceLog(WARNING, "Storage position could not be found");
+ else
+ {
+ fseek(storageFile, (position*4), SEEK_SET);
+ fwrite(&value, 1, 4, storageFile);
+ }
+
+ fclose(storageFile);
+ }
+}
+
+// Storage load integer value (from defined position)
+// NOTE: If requested position could not be found, value 0 is returned
+int StorageLoadValue(int position)
+{
+ int value = 0;
+
+ // Try open existing file to append data
+ FILE *storageFile = fopen("storage.data", "rb");
+
+ if (!storageFile) TraceLog(WARNING, "Storage data file could not be found");
+ else
+ {
+ // Get file size
+ fseek(storageFile, 0, SEEK_END);
+ int fileSize = ftell(storageFile); // Size in bytes
+ rewind(storageFile);
+
+ if (fileSize < (position*4)) TraceLog(WARNING, "Storage position could not be found");
+ else
+ {
+ fseek(storageFile, (position*4), SEEK_SET);
+ fread(&value, 1, 4, storageFile);
+ }
+
+ fclose(storageFile);
+ }
+
+ return value;
+}
+
// TODO: Gives the ray trace from mouse position
Ray GetMouseRay(Vector2 mousePosition, Camera camera)
{
diff --git a/src/raylib.h b/src/raylib.h
index 99a6979c..f1203537 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -540,6 +540,9 @@ bool IsFileDropped(void); // Check if a file h
char **GetDroppedFiles(int *count); // Retrieve dropped files into window
void ClearDroppedFiles(void); // Clear dropped files paths buffer
+void StorageSaveValue(int position, int value); // Storage save integer value (to defined position)
+int StorageLoadValue(int position); // Storage load integer value (from defined position)
+
//------------------------------------------------------------------------------------
// Input Handling Functions (Module: core)
//------------------------------------------------------------------------------------
diff --git a/src/rlgl.c b/src/rlgl.c
index 8a0440e0..504381b2 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -1921,40 +1921,31 @@ void rlglUpdateTexture(unsigned int id, int width, int height, int format, void
}
// Generate mipmap data for selected texture
-void rlglGenerateMipmaps(unsigned int textureId)
+void rlglGenerateMipmaps(Texture2D texture)
{
- glBindTexture(GL_TEXTURE_2D, textureId);
+ glBindTexture(GL_TEXTURE_2D, texture.id);
// Check if texture is power-of-two (POT)
bool texIsPOT = false;
- // NOTE: In OpenGL ES 2.0 we have no way to retrieve texture size from id
-
-#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENGL_33)
- int width, height;
-
- glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
- glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height);
-
- if (((width > 0) && ((width & (width - 1)) == 0)) && ((height > 0) && ((height & (height - 1)) == 0))) texIsPOT = true;
-#endif
+ if (((texture.width > 0) && ((texture.width & (texture.width - 1)) == 0)) &&
+ ((texture.height > 0) && ((texture.height & (texture.height - 1)) == 0))) texIsPOT = true;
if ((texIsPOT) || (npotSupported))
{
#if defined(GRAPHICS_API_OPENGL_11)
// Compute required mipmaps
- // TODO: rlglReadTexturePixels() needs Texture2D type parameter, not unsigned int parameter
- void *data; // = rlglReadTexturePixels(textureId, UNCOMPRESSED_R8G8B8A8); // TODO: Detect internal format
+ void *data = rlglReadTexturePixels(texture);
// NOTE: data size is reallocated to fit mipmaps data
- int mipmapCount = GenerateMipmaps(data, width, height);
+ int mipmapCount = GenerateMipmaps(data, texture.width, texture.height);
// TODO: Adjust mipmap size depending on texture format!
- int size = width*height*4;
+ int size = texture.width*texture.height*4;
int offset = size;
- int mipWidth = width/2;
- int mipHeight = height/2;
+ int mipWidth = texture.width/2;
+ int mipHeight = texture.height/2;
// Load the mipmaps
for (int level = 1; level < mipmapCount; level++)
@@ -1968,17 +1959,17 @@ void rlglGenerateMipmaps(unsigned int textureId)
mipHeight /= 2;
}
- TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", textureId);
+ TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", texture.id);
#elif defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically
- TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", textureId);
+ TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", texture.id);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // Activate Trilinear filtering for mipmaps (must be available)
#endif
}
- else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", textureId);
+ else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", texture.id);
glBindTexture(GL_TEXTURE_2D, 0);
}
diff --git a/src/rlgl.h b/src/rlgl.h
index a7df043e..93b56bb2 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -246,7 +246,7 @@ void rlglInitGraphics(int offsetX, int offsetY, int width, int height); // Init
unsigned int rlglLoadTexture(void *data, int width, int height, int textureFormat, int mipmapCount); // Load texture in GPU
void rlglUpdateTexture(unsigned int id, int width, int height, int format, void *data); // Update GPU texture with new data
-void rlglGenerateMipmaps(unsigned int textureId); // Generate mipmap data for selected texture
+void rlglGenerateMipmaps(Texture2D texture); // Generate mipmap data for selected texture
// NOTE: There is a set of shader related functions that are available to end user,
// to avoid creating function wrappers through core module, they have been directly declared in raylib.h
diff --git a/src/textures.c b/src/textures.c
index 30ffb945..f03d2d9a 100644
--- a/src/textures.c
+++ b/src/textures.c
@@ -1271,9 +1271,9 @@ void GenTextureMipmaps(Texture2D texture)
{
TraceLog(WARNING, "Limited NPOT support, no mipmaps available for NPOT textures");
}
- else rlglGenerateMipmaps(texture.id);
+ else rlglGenerateMipmaps(texture);
#else
- rlglGenerateMipmaps(texture.id);
+ rlglGenerateMipmaps(texture);
#endif
}