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authorraysan5 <raysan5@gmail.com>2016-07-16 19:25:58 +0200
committerraysan5 <raysan5@gmail.com>2016-07-16 19:25:58 +0200
commit35bda8980f632203f98122b3f9da3d1d984f35c5 (patch)
tree2ac14988b5ec98a6f604299b520ed65bc70285f6
parentcac378bd95695b7994f87fae8d19e32a5b5183c5 (diff)
parent4ef3acfa417faea57aae66554caf454f4aa2015a (diff)
downloadraylib-35bda8980f632203f98122b3f9da3d1d984f35c5.tar.gz
raylib-35bda8980f632203f98122b3f9da3d1d984f35c5.zip
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
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@@ -145,9 +145,9 @@ Redesigned physics module: [physac](https://github.com/raysan5/raylib/blob/devel
Audio chiptunese support and mixing channels: Added support for module audio music (.xm, .mod) loading and playing. Multiple mixing channels are now also supported. All this features thanks to the amazing work of @kd7tck.
-Other additions include a [2D camera system](https://github.com/raysan5/raylib/blob/develop/examples/core_2d_camera.c), render textures for offline render (and most comprhensive [postprocessing](https://github.com/raysan5/raylib/blob/develop/examples/shaders_postprocessing.c)) or support for legacy OpenGL 2.1 on desktop platforms.
+Other additions include a [2D camera system](https://github.com/raysan5/raylib/blob/develop/examples/core_2d_camera.c), render textures for offline render (and most comprehensive [postprocessing](https://github.com/raysan5/raylib/blob/develop/examples/shaders_postprocessing.c)) or support for legacy OpenGL 2.1 on desktop platforms.
-This new version is so massie that is difficult to list all the improvements, most of raylib modules have been reviewed and [rlgl](https://github.com/raysan5/raylib/blob/develop/src/rlgl.c) module has been completely redesigned to accomodate to new material-lighting systems and stereo rendering. You can check [CHANGELOG](https://github.com/raysan5/raylib/blob/develop/CHANGELOG) file for a more detailed list of changes.
+This new version is so massive that is difficult to list all the improvements, most of raylib modules have been reviewed and [rlgl](https://github.com/raysan5/raylib/blob/develop/src/rlgl.c) module has been completely redesigned to accomodate to new material-lighting systems and stereo rendering. You can check [CHANGELOG](https://github.com/raysan5/raylib/blob/develop/CHANGELOG) file for a more detailed list of changes.
Up to 8 new code examples have been added to show the new raylib features and also some samples to show the usage of [rlgl]() and [audio]() raylib modules as standalone libraries.