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authorraysan5 <raysan5@gmail.com>2013-11-23 19:20:02 +0100
committerraysan5 <raysan5@gmail.com>2013-11-23 19:20:02 +0100
commit7b1f4bc24e6266259535fcd97a759c33dd9b115b (patch)
tree6927f4361a097d7c2bd006be099c4fdc20440bf4
parentdf0c95952304efdc7740e4f2ce559ccedb203e76 (diff)
downloadraylib-7b1f4bc24e6266259535fcd97a759c33dd9b115b.tar.gz
raylib-7b1f4bc24e6266259535fcd97a759c33dd9b115b.zip
Corrected webpage links and some text edits
-rw-r--r--HELPME.md4
-rw-r--r--README.md4
-rw-r--r--ROADMAP.md2
3 files changed, 5 insertions, 5 deletions
diff --git a/HELPME.md b/HELPME.md
index c78fd2f2..0eeda240 100644
--- a/HELPME.md
+++ b/HELPME.md
@@ -9,12 +9,12 @@ The following help is highly appreciated:
- C programming - Can you write / review / test / improve the code?
- Translators / Localizators - Can you translate raylib to another language?
- Documentation / Tutorials / Example writters - Can you write some tutorial / example?
- - Web Development (I need a lot of help with this...) - Can you help with the web?
+ - Web Development - Can you help with the web? Can you setup a forum?
- Porting to Linux and OSX - Can you compile and test raylib on another OS?
- Testers of current features and multiple systems - Can you find some bug on raylib?
If you can not help on any of the above points but you still want to contribute in some way... please, consider helping
-with a small [donation](http://www.raylib.com/helpme.php) (just some euros...). It will really motivate to continue improving this project (and pay some bills… or some coffee).
+with a small [donation](http://www.raylib.com/helpme.htm) (just some euros...). It will really motivate to continue improving this project (and pay some bills… or some coffee).
raylib philosophy
------------------
diff --git a/README.md b/README.md
index 8a6dbf36..dbcd7a85 100644
--- a/README.md
+++ b/README.md
@@ -8,7 +8,7 @@ raylib is a simple and easy-to-use library to learn C videogames programming.
raylib is highly inspired by Borland BGI graphics lib (more specifically WinBGI) and by XNA framework.
Allegro and SDL have also been analyzed for reference.
-Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.php)
+Want to see how easy is making games with raylib? Jump to [code examples!] (http://www.raylib.com/examples.htm)
history
-------
@@ -97,7 +97,7 @@ contact
If you are using raylib and you enjoy it, please, [let me know][raysan5].
-If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.php)
+If you feel you can help, then, [helpme!] (http://www.raylib.com/helpme.htm)
acknowledgments
---------------
diff --git a/ROADMAP.md b/ROADMAP.md
index e4c78832..7d428081 100644
--- a/ROADMAP.md
+++ b/ROADMAP.md
@@ -4,7 +4,7 @@ roadmap
First version of raylib is quite complete and functional but there is still a lot of things I would like to improve.
Here it is a list of features I would like to add and functions to improve.
-Around the source code there are some TODO points with pending revisions/bugs and ere it is a list of features I would like to add.
+Around the source code there are some TODO points with pending revisions/bugs and here it is a list of features I would like to add.
raylib v1.x