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| author | Ray <raysan5@gmail.com> | 2015-08-06 21:03:16 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2015-08-06 21:03:16 +0200 |
| commit | 82f71880e9808d4d727330827b44f6a343f38997 (patch) | |
| tree | 189e5ad4a959e749267712cba12e9e62c1255bca | |
| parent | 0b0480725851ee02c366fcc6d3ed56fb703026b0 (diff) | |
| download | raylib-82f71880e9808d4d727330827b44f6a343f38997.tar.gz raylib-82f71880e9808d4d727330827b44f6a343f38997.zip | |
Smalll note added
| -rw-r--r-- | HELPME.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -19,7 +19,7 @@ with a small [donation](http://www.raylib.com/helpme.htm) (just some euros...). raylib philosophy ------------------ - * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself. + * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself (clear code). * raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or has not a clear usefulness, better not to include it. * raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free. |
