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authorRay <raysan5@gmail.com>2015-08-06 21:03:16 +0200
committerRay <raysan5@gmail.com>2015-08-06 21:03:16 +0200
commit82f71880e9808d4d727330827b44f6a343f38997 (patch)
tree189e5ad4a959e749267712cba12e9e62c1255bca
parent0b0480725851ee02c366fcc6d3ed56fb703026b0 (diff)
downloadraylib-82f71880e9808d4d727330827b44f6a343f38997.tar.gz
raylib-82f71880e9808d4d727330827b44f6a343f38997.zip
Smalll note added
-rw-r--r--HELPME.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/HELPME.md b/HELPME.md
index 119cccf8..8a0ada18 100644
--- a/HELPME.md
+++ b/HELPME.md
@@ -19,7 +19,7 @@ with a small [donation](http://www.raylib.com/helpme.htm) (just some euros...).
raylib philosophy
------------------
- * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself.
+ * raylib is a tool to LEARN videogames programming, every single function in raylib should be a tutorial on itself (clear code).
* raylib is SIMPLE and EASY-TO-USE, I tried to keep it compact with a small set of functions, if a function is too complex or
has not a clear usefulness, better not to include it.
* raylib is open source and free; educators and institutions can use this tool to TEACH videogames programming completely by free.