aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRay <raysan5@gmail.com>2013-11-30 12:46:57 +0100
committerRay <raysan5@gmail.com>2013-11-30 12:46:57 +0100
commitc7220ab1b3692d81c999fcf37afdf9908d728350 (patch)
tree45d294f9f241f78c8a198c64109b3553c61abd59
parent4d451f5ea104bc5c29be85598cf5f82cf773bade (diff)
downloadraylib-c7220ab1b3692d81c999fcf37afdf9908d728350.tar.gz
raylib-c7220ab1b3692d81c999fcf37afdf9908d728350.zip
Update CHANGELOG
-rw-r--r--CHANGELOG28
1 files changed, 19 insertions, 9 deletions
diff --git a/CHANGELOG b/CHANGELOG
index fd26ed80..846813da 100644
--- a/CHANGELOG
+++ b/CHANGELOG
@@ -1,10 +1,20 @@
changelog
---------
-Current: raylib 1.0.1 (November 2013)
+Current: raylib 1.0.2 (November 2013)
-----------------------------------------------
-Update: raylib 1.0.1 (28 November 2013)
+Update: raylib 1.0.2 (30 November 2013)
+-----------------------------------------------
+[text] GetDefaultFont() - Added, get default SpriteFont to be used on DrawTextEx()
+[shapes] CheckCollisionRecs() - Added, check collision between rectangles
+[shapes] CheckCollisionCircles() - Added, check collision between circles
+[shapes] CheckCollisionCircleRec() - Added, check collision circle-rectangle
+[shapes] GetCollisionRec() - Added, get collision rectangle
+[textures] CreateTexture2D() - Added, create Texture2D from Image data
+
+-----------------------------------------------
+Update: raylib 1.0.1 (28 November 2013)
-----------------------------------------------
[text] DrawText() - Removed spacing parameter
[text] MeasureText() - Removed spacing parameter
@@ -22,13 +32,13 @@ Update: raylib 1.0.1 (28 November 2013)
[examples] Function changes applied to ALL examples
-----------------------------------------------
-Release: raylib 1.0.0 (18 November 2013)
+Release: raylib 1.0.0 (18 November 2013)
-----------------------------------------------
* Initial version
* 6 Modules provided:
- - core: basic window/context creation functions, input management, timming functions
- - shapes: basic shapes drawing functions
- - textures: image data loading and conversion to OpenGL textures
- - text: text drawing, sprite fonts loading, default font loading
- - models: basic 3d shapes drawing, OBJ models loading and drawing
- - audio: audio device initialization, WAV files loading and playing
+ - core: basic window/context creation functions, input management, timming functions
+ - shapes: basic shapes drawing functions
+ - textures: image data loading and conversion to OpenGL textures
+ - text: text drawing, sprite fonts loading, default font loading
+ - models: basic 3d shapes drawing, OBJ models loading and drawing
+ - audio: audio device initialization, WAV files loading and playing