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authorJoshua Reisenauer <kd7tck@msn.com>2016-05-16 19:54:03 -0700
committerJoshua Reisenauer <kd7tck@msn.com>2016-05-16 19:54:03 -0700
commitcd7f25830bcf1f1bdc2efcde8ec70759b8eac3fc (patch)
tree1b93a694de0babedbf23f884e75a098eca210c52
parent706755d1464bd65623755c6c2b4df931a37e9eb5 (diff)
parent0e29aa2951fe11e9d0fabec2182ed6309fce37bb (diff)
downloadraylib-cd7f25830bcf1f1bdc2efcde8ec70759b8eac3fc.tar.gz
raylib-cd7f25830bcf1f1bdc2efcde8ec70759b8eac3fc.zip
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
-rw-r--r--examples/Makefile6
-rw-r--r--examples/resources/shaders/glsl330/bloom.fs2
-rw-r--r--examples/resources/shaders/glsl330/swirl.fs2
-rw-r--r--src/core.c4
-rw-r--r--templates/advance_game/Makefile7
-rw-r--r--templates/basic_game/Makefile5
-rw-r--r--templates/basic_test/Makefile7
-rw-r--r--templates/simple_game/Makefile7
-rw-r--r--templates/standard_game/Makefile7
9 files changed, 35 insertions, 12 deletions
diff --git a/examples/Makefile b/examples/Makefile
index 74335fe8..534adee8 100644
--- a/examples/Makefile
+++ b/examples/Makefile
@@ -85,6 +85,8 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# add standard directories for GNU/Linux
ifeq ($(PLATFORM_OS),LINUX)
INCLUDES = -I. -I../src -I/usr/local/include/raylib/
+ else ifeq ($(PLATFORM_OS),OSX)
+ INCLUDES = -I. -I../src
else
INCLUDES = -I. -I../../src -IC:/raylib/raylib/src
# external libraries headers
@@ -103,6 +105,8 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# add standard directories for GNU/Linux
ifeq ($(PLATFORM_OS),LINUX)
LFLAGS = -L. -L../../src
+ else ifeq ($(PLATFORM_OS),OSX)
+ LFLAGS = -L. -L../src
else
LFLAGS = -L. -L../../src -LC:/raylib/raylib/src
# external libraries to link with
@@ -129,7 +133,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+ LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
diff --git a/examples/resources/shaders/glsl330/bloom.fs b/examples/resources/shaders/glsl330/bloom.fs
index c8cb0d32..47ddee30 100644
--- a/examples/resources/shaders/glsl330/bloom.fs
+++ b/examples/resources/shaders/glsl330/bloom.fs
@@ -22,7 +22,7 @@ void main()
{
for (int j = -3; j < 3; j++)
{
- sum += texture2D(texture0, fragTexCoord + vec2(j, i)*0.004)*0.25;
+ sum += texture(texture0, fragTexCoord + vec2(j, i)*0.004)*0.25;
}
}
diff --git a/examples/resources/shaders/glsl330/swirl.fs b/examples/resources/shaders/glsl330/swirl.fs
index b1dc82f0..da098754 100644
--- a/examples/resources/shaders/glsl330/swirl.fs
+++ b/examples/resources/shaders/glsl330/swirl.fs
@@ -40,7 +40,7 @@ void main (void)
}
tc += center;
- vec3 color = texture2D(texture0, tc/texSize).rgb;
+ vec3 color = texture(texture0, tc/texSize).rgb;
finalColor = vec4(color, 1.0);;
} \ No newline at end of file
diff --git a/src/core.c b/src/core.c
index 54d42f83..a94ad48d 100644
--- a/src/core.c
+++ b/src/core.c
@@ -1447,7 +1447,11 @@ static void InitDisplay(int width, int height)
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); // Choose OpenGL minor version (just hint)
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // Profiles Hint: Only 3.3 and above!
// Other values: GLFW_OPENGL_ANY_PROFILE, GLFW_OPENGL_COMPAT_PROFILE
+#ifdef __APPLE__
+ glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // OSX Requires
+#else
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE); // Fordward Compatibility Hint: Only 3.3 and above!
+#endif
//glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GL_TRUE);
}
diff --git a/templates/advance_game/Makefile b/templates/advance_game/Makefile
index ee982de4..b3947205 100644
--- a/templates/advance_game/Makefile
+++ b/templates/advance_game/Makefile
@@ -109,7 +109,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
LFLAGS = -L. -L../../src
else
- LFLAGS = -L. -L../../src -LC:/raylib/raylib/src
+ LFLAGS = -L. -L../../src
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ LFLAGS += -LC:/raylib/raylib/src
+ endif
# external libraries to link with
# GLFW3
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
@@ -134,7 +137,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+ LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
diff --git a/templates/basic_game/Makefile b/templates/basic_game/Makefile
index 3b2a06d0..76337490 100644
--- a/templates/basic_game/Makefile
+++ b/templates/basic_game/Makefile
@@ -109,7 +109,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
LFLAGS = -L. -L../../src
else
- LFLAGS = -L. -L../../src -LC:/raylib/raylib/src
+ LFLAGS = -L. -L../../src
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ LFLAGS += -LC:/raylib/raylib/src
+ endif
# external libraries to link with
# GLFW3
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
diff --git a/templates/basic_test/Makefile b/templates/basic_test/Makefile
index b08aacdf..b6fd44a7 100644
--- a/templates/basic_test/Makefile
+++ b/templates/basic_test/Makefile
@@ -108,7 +108,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
LFLAGS = -L. -L../../src
else
- LFLAGS = -L. -L../../src -LC:/raylib/raylib/src
+ LFLAGS = -L. -L../../src
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ LFLAGS += -LC:/raylib/raylib/src
+ endif
# external libraries to link with
# GLFW3
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
@@ -133,7 +136,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+ LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
diff --git a/templates/simple_game/Makefile b/templates/simple_game/Makefile
index 6a3adcc8..3d303082 100644
--- a/templates/simple_game/Makefile
+++ b/templates/simple_game/Makefile
@@ -109,7 +109,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
LFLAGS = -L. -L../../src
else
- LFLAGS = -L. -L../../src -LC:/raylib/raylib/src
+ LFLAGS = -L. -L../../src
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ LFLAGS += -LC:/raylib/raylib/src
+ endif
# external libraries to link with
# GLFW3
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
@@ -134,7 +137,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+ LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
diff --git a/templates/standard_game/Makefile b/templates/standard_game/Makefile
index 4629d1b1..c7cb7add 100644
--- a/templates/standard_game/Makefile
+++ b/templates/standard_game/Makefile
@@ -109,7 +109,10 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
ifeq ($(PLATFORM_OS),LINUX)
LFLAGS = -L. -L../../src
else
- LFLAGS = -L. -L../../src -LC:/raylib/raylib/src
+ LFLAGS = -L. -L../../src
+ ifeq ($(PLATFORM_OS),WINDOWS)
+ LFLAGS += -LC:/raylib/raylib/src
+ endif
# external libraries to link with
# GLFW3
LFLAGS += -L../../external/glfw3/lib/$(LIBPATH)
@@ -134,7 +137,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP)
# libraries for OS X 10.9 desktop compiling
# requires the following packages:
# libglfw3-dev libopenal-dev libegl1-mesa-dev
- LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+ LIBS = -lraylib -lglfw3 -framework OpenGL -framework OpenAl -framework Cocoa
else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed