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| author | Ray <raysan5@gmail.com> | 2016-06-09 23:27:50 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-06-09 23:27:50 +0200 |
| commit | fb9047735465537d97c78fdf56bccf7b74ba0bb7 (patch) | |
| tree | 94771371532d34379451bbf36fff7ffdf8e22a9e | |
| parent | e2cfc6b838c3e8579f406b6ef18978fc9d958b1c (diff) | |
| parent | cbda329bfde0cadc5a1608f8c30c6b7778dec2df (diff) | |
| download | raylib-fb9047735465537d97c78fdf56bccf7b74ba0bb7.tar.gz raylib-fb9047735465537d97c78fdf56bccf7b74ba0bb7.zip | |
Merge pull request #127 from victorfisac/develop
Fix Android template with 1.5 raylib features (audio streaming, gestures)
| -rw-r--r-- | templates/android_project/jni/Android.mk | 2 | ||||
| -rw-r--r-- | templates/android_project/jni/basic_game.c | 10 |
2 files changed, 6 insertions, 6 deletions
diff --git a/templates/android_project/jni/Android.mk b/templates/android_project/jni/Android.mk index fe4ba813..15a21695 100644 --- a/templates/android_project/jni/Android.mk +++ b/templates/android_project/jni/Android.mk @@ -83,7 +83,7 @@ LOCAL_SRC_FILES := basic_game.c LOCAL_C_INCLUDES := $(LOCAL_PATH) $(LOCAL_PATH)/include # Required flags for compilation: defines PLATFORM_ANDROID -LOCAL_CFLAGS := -Wall -std=c99 -g -DPLATFORM_ANDROID +LOCAL_CFLAGS := -Wall -std=c99 -DPLATFORM_ANDROID # Linker required libraries (not many...) LOCAL_LDLIBS := -llog -landroid -lEGL -lGLESv2 -lOpenSLES diff --git a/templates/android_project/jni/basic_game.c b/templates/android_project/jni/basic_game.c index 8a0413c3..a1adb287 100644 --- a/templates/android_project/jni/basic_game.c +++ b/templates/android_project/jni/basic_game.c @@ -43,7 +43,7 @@ void android_main(struct android_app *app) int framesCounter = 0; // Used to count frames - PlayMusicStream("ambient.ogg"); + PlayMusicStream(0, "ambient.ogg"); SetTargetFPS(60); // Not required on Android, already locked to 60 fps //-------------------------------------------------------------------------------------- @@ -53,7 +53,7 @@ void android_main(struct android_app *app) { // Update //---------------------------------------------------------------------------------- - UpdateMusicStream(); + UpdateMusicStream(0); switch(currentScreen) { @@ -74,7 +74,7 @@ void android_main(struct android_app *app) // TODO: Update TITLE screen variables here! // Press enter to change to GAMEPLAY screen - if (GetGestureType() == GESTURE_TAP) + if (IsGestureDetected(GESTURE_TAP)) { PlaySound(fx); currentScreen = GAMEPLAY; @@ -85,7 +85,7 @@ void android_main(struct android_app *app) // TODO: Update GAMEPLAY screen variables here! // Press enter to change to ENDING screen - if (GetGestureType() == GESTURE_TAP) + if (IsGestureDetected(GESTURE_TAP)) { PlaySound(fx); currentScreen = ENDING; @@ -96,7 +96,7 @@ void android_main(struct android_app *app) // TODO: Update ENDING screen variables here! // Press enter to return to TITLE screen - if (GetGestureType() == GESTURE_TAP) + if (IsGestureDetected(GESTURE_TAP)) { PlaySound(fx); currentScreen = TITLE; |
