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| author | Ray <raysan5@gmail.com> | 2015-08-05 19:20:02 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2015-08-05 19:20:02 +0200 |
| commit | 0b0480725851ee02c366fcc6d3ed56fb703026b0 (patch) | |
| tree | 4c3af21311e30894bc2cfd9efdfdc88d2c367a53 /CHANGELOG | |
| parent | 5837249d761563372027f691ca452474d4fa8055 (diff) | |
| download | raylib-0b0480725851ee02c366fcc6d3ed56fb703026b0.tar.gz raylib-0b0480725851ee02c366fcc6d3ed56fb703026b0.zip | |
Updated with latest changes
Diffstat (limited to 'CHANGELOG')
| -rw-r--r-- | CHANGELOG | 50 |
1 files changed, 49 insertions, 1 deletions
@@ -1,12 +1,60 @@ changelog --------- -Current Release: raylib 1.2.2 (31 December 2014) +Current Release: raylib 1.3.0 (01 September 2015) NOTE: Only versions marked as 'Release' are available in installer, updates are only available as source. NOTE: Current Release includes all previous updates. ----------------------------------------------- +Release: raylib 1.3.0 (01 September 2015) +----------------------------------------------- +NOTE: + This version supposed a big boost for raylib, new modules have been added with lots of features. + Most of the modules have been completely reviewed to accomodate to the new features. + +BIG changes: +[camera] NEW MODULE: Set of cameras for 3d view: Free, Orbital, 1st person, 3rd person +[gestures] NEW MODULE: Gestures system for Android and HTML5 platforms +[raygui] NEW MODULE: Set of IMGUI elements for tools development +[rlgl] SHADERS: Support for model shaders and postprocessing shaders (multiple functions) +[textures] FORMATS: Added support for multiple internal formats, including compressed formats + +smaller changes: +[rlgl] Added check for OpenGL supported extensions +[core] Added support for drop&drag of external files into running program +[core] Added functions ShowCursor(), HideCursor(), IsCursorHidden() +[core] Renamed function SetFlags() to SetConfigFlags() +[shapes] Simplified some functions to improve performance +[textures] Added function LoadImageEx() +[textures] Added function LoadImageRaw() +[textures] Added function LoadTextureEx() +[textures] Simplified function parameters LoadTextureFromImage() +[textures] Added function GetImageData() +[textures] Added function GetTextureData() +[textures] Renamed function ConvertToPOT() to ImageConvertToPOT() +[textures] Added function ImageConvertFormat() +[textures] Added function GenTextureMipmaps() +[text] Added support for Latin-1 Extended characters for default font +[models] Review of struct: Model (added shaders support) +[models] Added 3d collision functions (sphere vs sphere vs box vs box) +[models] Added function DrawCubeTexture() +[models] Added function DrawQuad() +[models] Added function DrawRay() +[models] Simplified funtion DrawPlane() +[models] Removed function DrawPlaneEx() +[models] Simplified funtion DrawGizmo() +[models] Removed function DrawGizmoEx() +[models] Added function LoadModelEx() +[models] Review of function LoadCubicMap() +[models] Added function ResolveCollisionCubicmap() +[audio] Decopupled from raylib, now this module can be used as standalone +[audio] Added function UpdateMusicStream() +[raymath] Complete review of the module +[stb] Updated to latest headers versions +[*] Lots of tweaks around + +----------------------------------------------- Release: raylib 1.2.2 (31 December 2014) ----------------------------------------------- [*] Added support for HTML5 compiling (emscripten, asm.js) |
