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authorRay <raysan5@gmail.com>2016-06-09 01:23:07 +0200
committerRay <raysan5@gmail.com>2016-06-09 01:23:07 +0200
commit374e3e7e116af2d4ddd8c402cee0a42d9d5bd318 (patch)
tree3ba29e6fa67ea24f06da7c6f5c0f8caaac6ab936 /ROADMAP.md
parent904ef0d4be1937b067ed55b2bf07b6ba34a78754 (diff)
downloadraylib-374e3e7e116af2d4ddd8c402cee0a42d9d5bd318.tar.gz
raylib-374e3e7e116af2d4ddd8c402cee0a42d9d5bd318.zip
Updated to raylib 1.5
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@@ -6,16 +6,22 @@ Here it is a wish list of features I would like to add and functions to improve.
Note that around the raylib source code there are multiple TODO points with pending revisions/bugs. Check [GitHub Issues](https://github.com/raysan5/raylib/issues) for further details!
-raylib 1.5
+raylib 1.x
- Redesign Shaders/Textures system, use Materials
- Redesign physics module (physac)
+ [IN PROGRESS] LUA scripting support (wrapper to lua lib)
Basic GPU stats sytem (memory, draws, time...)
Procedural image generation functions (spot, gradient, noise...)
Procedural mesh generation functions (cube, cone, sphere...)
Touch-based camera controls for Android
Skybox and Fog support
- [IN PROGRESS] LUA scripting support (wrapper to lua lib)
+
+raylib 1.5
+
+ [DONE] Support Oculus Rift CV1
+ [DONE] Redesign Shaders/Textures system -> New Materials system
+ [DONE] Support lighting: Omni, Directional and Spot lights
+ [DONE] Redesign physics module (physac)
+ [DONE] Chiptunes audio modules support
raylib 1.4