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authorraysan5 <raysan5@gmail.com>2016-01-19 10:59:19 +0100
committerraysan5 <raysan5@gmail.com>2016-01-19 10:59:19 +0100
commitde7bddb8df4b3e6abfdd3b0050a56356f131ad41 (patch)
tree64b92298ed89368b8794cfcbfc90a2e7831c6147 /ROADMAP.md
parentfd05d3e3531964a38ea84df920264a1ed14bb777 (diff)
downloadraylib-de7bddb8df4b3e6abfdd3b0050a56356f131ad41.tar.gz
raylib-de7bddb8df4b3e6abfdd3b0050a56356f131ad41.zip
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@@ -8,14 +8,17 @@ Around the source code there are multiple TODO points with pending revisions/bug
raylib v1.4
- - TTF fonts support (using stb_truetype)
- - Raycast system for 3D picking (including collisions detection)
+ [DONE] TTF fonts support (using stb_truetype)
+ [DONE] Raycast system for 3D picking (including collisions detection)
+ [DONE] Floyd-Steinberg dithering on 16bit image format conversion
+ [DONE] Basic image manipulation functions (crop, resize, draw...)
+ [DONE] Storage load/save data functionality
+ [DONE] Physics module
+ [IN PROGRESS] LUA scripting support (wrapper to lua lib)
- Remove GLEW dependency (use another solution... glad?)
- - Floyd-Steinberg dithering on 16bit image format conversion
- - Basic image manipulation functions (crop, resize, draw...)
- Basic image procedural generation (spot, gradient, noise...)
- Basic GPU stats sytem (memory, draws, time...)
- - LUA scripting support (wrapper to lua lib)
+
Check [GITHUB ISSUES][issues] for further details on implementation status for this features!