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| author | raysan5 <raysan5@gmail.com> | 2017-04-17 16:42:01 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2017-04-17 16:42:01 +0200 |
| commit | 881f134f4d2fb4419d50382284e19b4f8ca4660e (patch) | |
| tree | 065658f8b462dd76837f849450bdd3895134121a /docs/examples/src/physac | |
| parent | 3e082f1d6251e366d7be6019d0950ea7a9e6b5b4 (diff) | |
| download | raylib-881f134f4d2fb4419d50382284e19b4f8ca4660e.tar.gz raylib-881f134f4d2fb4419d50382284e19b4f8ca4660e.zip | |
Review and recompile web examples
Diffstat (limited to 'docs/examples/src/physac')
| -rw-r--r-- | docs/examples/src/physac/physics_demo.c | 14 | ||||
| -rw-r--r-- | docs/examples/src/physac/physics_friction.c | 15 | ||||
| -rw-r--r-- | docs/examples/src/physac/physics_movement.c | 17 | ||||
| -rw-r--r-- | docs/examples/src/physac/physics_restitution.c | 15 | ||||
| -rw-r--r-- | docs/examples/src/physac/physics_shatter.c | 15 |
5 files changed, 55 insertions, 21 deletions
diff --git a/docs/examples/src/physac/physics_demo.c b/docs/examples/src/physac/physics_demo.c index bed7c94d..9bf04d50 100644 --- a/docs/examples/src/physac/physics_demo.c +++ b/docs/examples/src/physac/physics_demo.c @@ -2,17 +2,22 @@ * * Physac - Physics demo * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -120,3 +125,4 @@ int main() return 0; } + diff --git a/docs/examples/src/physac/physics_friction.c b/docs/examples/src/physac/physics_friction.c index 28d3c4b8..25f31d3f 100644 --- a/docs/examples/src/physac/physics_friction.c +++ b/docs/examples/src/physac/physics_friction.c @@ -2,17 +2,22 @@ * * Physac - Physics friction * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -129,8 +134,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_movement.c b/docs/examples/src/physac/physics_movement.c index ca18f3df..f81316ed 100644 --- a/docs/examples/src/physac/physics_movement.c +++ b/docs/examples/src/physac/physics_movement.c @@ -2,19 +2,24 @@ * * Physac - Physics movement * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" -#define VELOCITY 0.5f +#define VELOCITY 0.5f int main() { @@ -115,8 +120,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_restitution.c b/docs/examples/src/physac/physics_restitution.c index 3543db69..d58ec6e3 100644 --- a/docs/examples/src/physac/physics_restitution.c +++ b/docs/examples/src/physac/physics_restitution.c @@ -2,17 +2,22 @@ * * Physac - Physics restitution * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -108,8 +113,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_shatter.c b/docs/examples/src/physac/physics_shatter.c index 2cb9d195..4e3b0cb6 100644 --- a/docs/examples/src/physac/physics_shatter.c +++ b/docs/examples/src/physac/physics_shatter.c @@ -2,17 +2,22 @@ * * Physac - Body shatter * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -100,8 +105,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + |
