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authorRay <raysan5@gmail.com>2017-05-16 00:14:14 +0200
committerRay <raysan5@gmail.com>2017-05-16 00:14:14 +0200
commit65e6a6db53552fa241e81ae52b4258f7969b8771 (patch)
treefd4e83886e52c8aca3b9c5d9586a338546f2044e /docs/examples/web/makefile
parentc9d6b7e3567bdd02af014e8a7cd1956157307303 (diff)
downloadraylib-65e6a6db53552fa241e81ae52b4258f7969b8771.tar.gz
raylib-65e6a6db53552fa241e81ae52b4258f7969b8771.zip
Improved shaders_postprocessing example
Diffstat (limited to 'docs/examples/web/makefile')
-rw-r--r--docs/examples/web/makefile3
1 files changed, 1 insertions, 2 deletions
diff --git a/docs/examples/web/makefile b/docs/examples/web/makefile
index a04f7949..0b327f8e 100644
--- a/docs/examples/web/makefile
+++ b/docs/examples/web/makefile
@@ -563,8 +563,7 @@ shaders/shaders_postprocessing: shaders/shaders_postprocessing.c
$(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) -s TOTAL_MEMORY=67108864 \
--preload-file shaders/resources/model/dwarf.obj@resources/model/dwarf.obj \
--preload-file shaders/resources/model/dwarf_diffuse.png@resources/model/dwarf_diffuse.png \
- --preload-file shaders/resources/shaders/glsl100/base.vs@resources/shaders/glsl100/base.vs \
- --preload-file shaders/resources/shaders/glsl100/bloom.fs@resources/shaders/glsl100/bloom.fs
+ --preload-file shaders/resources/shaders/glsl100@resources/shaders/glsl100
# compile [audio] example - sound loading and playing (WAV and OGG)
audio/audio_sound_loading: audio/audio_sound_loading.c