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| author | raysan5 <raysan5@gmail.com> | 2016-02-11 14:56:27 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-02-11 14:56:27 +0100 |
| commit | 15cd4dce4ed19bb80a765eb8eeeca0c6583d7b2a (patch) | |
| tree | 335321147b8873de2cc7150a8a0a41c18b3403a1 /examples/core_3d_camera_first_person.c | |
| parent | 9cbfcbb8200252d846f447438a33cf47d32ffaf9 (diff) | |
| download | raylib-15cd4dce4ed19bb80a765eb8eeeca0c6583d7b2a.tar.gz raylib-15cd4dce4ed19bb80a765eb8eeeca0c6583d7b2a.zip | |
Updated examples to make them clearer
Diffstat (limited to 'examples/core_3d_camera_first_person.c')
| -rw-r--r-- | examples/core_3d_camera_first_person.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/core_3d_camera_first_person.c b/examples/core_3d_camera_first_person.c index 8a092275..2b8dc7fc 100644 --- a/examples/core_3d_camera_first_person.c +++ b/examples/core_3d_camera_first_person.c @@ -22,7 +22,7 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [core] example - 3d camera first person"); - // Define the camera to look into our 3d world + // Define the camera to look into our 3d world (position, target, up vector) Camera camera = {{ 0.0f, 10.0f, 10.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; // Generates some random columns |
