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| author | Ray <raysan5@gmail.com> | 2015-01-10 13:28:45 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2015-01-10 13:28:45 +0100 |
| commit | cae6f3c613794e5e02233aa1590eb1ea9a8239cd (patch) | |
| tree | 762e1968f407c420021aa43a044c03179b56e0d5 /examples/core_basic_window_web.c | |
| parent | 274921cd353cf64f124bfc9b986bf793c72d4ffa (diff) | |
| parent | bb8c1826d3d3c02cc8e91d6187cd5035a440a6ac (diff) | |
| download | raylib-1.2.2-installer.tar.gz raylib-1.2.2-installer.zip | |
Merge pull request #16 from raysan5/develop1.2.2-installer
Integration from develop branch to master
Diffstat (limited to 'examples/core_basic_window_web.c')
| -rw-r--r-- | examples/core_basic_window_web.c | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/examples/core_basic_window_web.c b/examples/core_basic_window_web.c new file mode 100644 index 00000000..b35c07e6 --- /dev/null +++ b/examples/core_basic_window_web.c @@ -0,0 +1,89 @@ +/******************************************************************************************* +* +* raylib [core] example - Basic window +* +* Welcome to raylib! +* +* To test examples, just press F6 and execute raylib_compile_execute script +* Note that compiled executable is placed in the same folder as .c file +* +* You can find all basic examples on C:\raylib\raylib\examples folder or +* raylib official webpage: www.raylib.com +* +* Enjoy using raylib. :) +* +* This example has been created using raylib 1.0 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com) +* +********************************************************************************************/ + +#include "raylib.h" + +#if defined(PLATFORM_WEB) + #include <emscripten/emscripten.h> +#endif + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +int screenWidth = 800; +int screenHeight = 450; + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void); // Update and Draw one frame + +//---------------------------------------------------------------------------------- +// Main Enry Point +//---------------------------------------------------------------------------------- +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); + +#if defined(PLATFORM_WEB) + emscripten_set_main_loop(UpdateDrawFrame, 0, 1); +#else + SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + UpdateDrawFrame(); + } +#endif + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void) +{ + // Update + //---------------------------------------------------------------------------------- + // TODO: Update your variables here + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("Congrats! You created your first window!", 190, 200, 20, LIGHTGRAY); + + EndDrawing(); + //---------------------------------------------------------------------------------- +}
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