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| author | raysan5 <raysan5@gmail.com> | 2014-09-29 23:41:05 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2014-09-29 23:41:05 +0200 |
| commit | 51688c004cb9b41cd573b7f84ce8574ca2a4b9d7 (patch) | |
| tree | 1d8bf01ec8deb3acabb747182f2a1384cec2ec49 /examples/core_mouse_wheel.c | |
| parent | e2ff32eb847f0332d546f51c442f336e0dc7b309 (diff) | |
| download | raylib-51688c004cb9b41cd573b7f84ce8574ca2a4b9d7.tar.gz raylib-51688c004cb9b41cd573b7f84ce8574ca2a4b9d7.zip | |
Code cleaning, removed useless spaces
Diffstat (limited to 'examples/core_mouse_wheel.c')
| -rw-r--r-- | examples/core_mouse_wheel.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/examples/core_mouse_wheel.c b/examples/core_mouse_wheel.c index 11b43573..08c2ee1e 100644 --- a/examples/core_mouse_wheel.c +++ b/examples/core_mouse_wheel.c @@ -17,15 +17,15 @@ int main() //-------------------------------------------------------------------------------------- int screenWidth = 800; int screenHeight = 450; - + InitWindow(screenWidth, screenHeight, "raylib [core] example - mouse wheel"); - + int boxPositionY = screenHeight/2 - 40; int scrollSpeed = 4; // Scrolling speed in pixels - + SetTargetFPS(60); //-------------------------------------------------------------------------------------- - + // Main game loop while (!WindowShouldClose()) // Detect window close button or ESC key { @@ -33,16 +33,16 @@ int main() //---------------------------------------------------------------------------------- boxPositionY -= (GetMouseWheelMove()*scrollSpeed); //---------------------------------------------------------------------------------- - + // Draw //---------------------------------------------------------------------------------- BeginDrawing(); - + ClearBackground(RAYWHITE); - + DrawRectangle(screenWidth/2 - 40, boxPositionY, 80, 80, MAROON); - - DrawText("Use mouse wheel to move the cube up and down!", 10, 10, 20, GRAY); + + DrawText("Use mouse wheel to move the cube up and down!", 10, 10, 20, GRAY); DrawText(FormatText("Box position Y: %03i", boxPositionY), 10, 40, 20, LIGHTGRAY); EndDrawing(); @@ -53,6 +53,6 @@ int main() //-------------------------------------------------------------------------------------- CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- - + return 0; }
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