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| author | raysan5 <raysan5@gmail.com> | 2013-12-20 12:50:43 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2013-12-20 12:50:43 +0100 |
| commit | 907fb14c797c3bfcf8c9e9d46c9280c056146088 (patch) | |
| tree | a053a3ff8d221fa9196a99500f95c8f4ae3a2715 /examples/ex04b_texture_rectangle.c | |
| parent | b8f6705d126f3d80b74879abc6b4a88c0b9a8d74 (diff) | |
| download | raylib-907fb14c797c3bfcf8c9e9d46c9280c056146088.tar.gz raylib-907fb14c797c3bfcf8c9e9d46c9280c056146088.zip | |
Updated examples ex02b and ex04b
Diffstat (limited to 'examples/ex04b_texture_rectangle.c')
| -rw-r--r-- | examples/ex04b_texture_rectangle.c | 29 |
1 files changed, 23 insertions, 6 deletions
diff --git a/examples/ex04b_texture_rectangle.c b/examples/ex04b_texture_rectangle.c index b7011d2a..32a35e98 100644 --- a/examples/ex04b_texture_rectangle.c +++ b/examples/ex04b_texture_rectangle.c @@ -17,11 +17,22 @@ int main() //-------------------------------------------------------------------------------------- int screenWidth = 800; int screenHeight = 450; + + const char textLine1[] = "Lena image is a standard test image which has been in use since 1973."; + const char textLine2[] = "It comprises 512x512 pixels, and was originally cropped from the centerfold"; + const char textLine3[] = "of November 1972 issue of Playboy magazine. The image is probably the most"; + const char textLine4[] = "widely used test image for all sorts of image processing algorithms."; InitWindow(screenWidth, screenHeight, "raylib example 04b - texture rectangle"); // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) - Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading + Texture2D texture = LoadTexture("resources/lena.png"); // Texture loading + + Color halfTrans = WHITE; + halfTrans.a = 30; + + Rectangle eyesRec = { 225, 240, 155, 50 }; + Vector2 position = { 369, 241 }; //-------------------------------------------------------------------------------------- // Main game loop @@ -38,11 +49,17 @@ int main() ClearBackground(RAYWHITE); - // TODO: Comming soon... - // TIP: Use DrawTextureRec() function -/* -void DrawTextureRec(Texture2D texture, Rectangle sourceRec, Vector2 position, float scale, Color tint); -*/ + DrawText("LENA", 220, 100, 20, PINK); + + DrawTexture(texture, screenWidth/2 - 256, 0, halfTrans); // Draw background image + + DrawTextureRec(texture, eyesRec, position, WHITE); // Draw eyes part of image + + DrawText(textLine1, 220, 140, 10, DARKGRAY); + DrawText(textLine2, 220, 160, 10, DARKGRAY); + DrawText(textLine3, 220, 180, 10, DARKGRAY); + DrawText(textLine4, 220, 200, 10, DARKGRAY); + EndDrawing(); //---------------------------------------------------------------------------------- } |
