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authorraysan5 <raysan5@gmail.com>2013-11-28 21:16:31 +0100
committerraysan5 <raysan5@gmail.com>2013-11-28 21:16:31 +0100
commit62f298ce544e5bb842c8256db5cc520150bbb8ac (patch)
tree35014559af654300adb52cd8ef3363c58f162e5a /examples/ex07a_3d_mode.c
parent6f9d7db4ad8817f944c08de99770a582ac85275f (diff)
downloadraylib-62f298ce544e5bb842c8256db5cc520150bbb8ac.tar.gz
raylib-62f298ce544e5bb842c8256db5cc520150bbb8ac.zip
Updated
Diffstat (limited to 'examples/ex07a_3d_mode.c')
-rw-r--r--examples/ex07a_3d_mode.c88
1 files changed, 44 insertions, 44 deletions
diff --git a/examples/ex07a_3d_mode.c b/examples/ex07a_3d_mode.c
index 8da1a1b9..a7ad43c1 100644
--- a/examples/ex07a_3d_mode.c
+++ b/examples/ex07a_3d_mode.c
@@ -1,11 +1,11 @@
/*******************************************************************************************
*
-* raylib example 07a - Initialize 3d mode
+* raylib example 07a - Initialize 3d mode
*
-* This example has been created using raylib 1.0 (www.raylib.com)
-* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+* This example has been created using raylib 1.0 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
*
********************************************************************************************/
@@ -13,52 +13,52 @@
int main()
{
- // Initialization
- //--------------------------------------------------------------------------------------
- int screenWidth = 800;
- int screenHeight = 450;
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
- Vector3 position = { 0.0, 0.0, 0.0 };
-
- Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
-
- InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode");
- //--------------------------------------------------------------------------------------
-
+ Vector3 position = { 0.0, 0.0, 0.0 };
+
+ Camera camera = {{ 0.0, 10.0, 10.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }};
+
+ InitWindow(screenWidth, screenHeight, "raylib example 07a - 3d mode");
+ //--------------------------------------------------------------------------------------
+
// Main game loop
- while (!WindowShouldClose()) // Detect window close button or ESC key
+ while (!WindowShouldClose()) // Detect window close button or ESC key
{
- // Update
- //----------------------------------------------------------------------------------
- // TODO: Update your variables here
- //----------------------------------------------------------------------------------
-
- // Draw
- //----------------------------------------------------------------------------------
- BeginDrawing();
-
- ClearBackground(WHITE);
-
- Begin3dMode(camera);
-
- DrawCube(position, 2, 2, 2, RED);
+ // Update
+ //----------------------------------------------------------------------------------
+ // TODO: Update your variables here
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(WHITE);
+
+ Begin3dMode(camera);
+
+ DrawCube(position, 2, 2, 2, RED);
- DrawGrid(10.0, 1.0);
-
- End3dMode();
-
- DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY);
-
- DrawFPS(10, 10);
-
+ DrawGrid(10.0, 1.0);
+
+ End3dMode();
+
+ DrawText("Welcome to the third dimension!", 10, 40, 20, DARKGRAY);
+
+ DrawFPS(10, 10);
+
EndDrawing();
- //----------------------------------------------------------------------------------
+ //----------------------------------------------------------------------------------
}
- // De-Initialization
- //--------------------------------------------------------------------------------------
- CloseWindow(); // Close window and OpenGL context
- //--------------------------------------------------------------------------------------
-
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
return 0;
} \ No newline at end of file