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| author | Ray <raysan5@gmail.com> | 2016-02-20 01:09:47 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-02-20 01:09:47 +0100 |
| commit | 4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf (patch) | |
| tree | d9ee679c3b0bc5d4a20b31930994deb0e4c37948 /examples/models_cubicmap.c | |
| parent | f582ab06add085594f2579ee6e7d625212abd204 (diff) | |
| parent | 954ced21a42eb489ad382b4c00406a28778fee41 (diff) | |
| download | raylib-4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf.tar.gz raylib-4b6e6d4dd45fc3a47b82af7eeb60871140a7eccf.zip | |
Merge pull request #83 from raysan5/develop
Develop branch integration
Diffstat (limited to 'examples/models_cubicmap.c')
| -rw-r--r-- | examples/models_cubicmap.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/models_cubicmap.c b/examples/models_cubicmap.c index 98fc54af..e2a902ef 100644 --- a/examples/models_cubicmap.c +++ b/examples/models_cubicmap.c @@ -21,7 +21,7 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [models] example - cubesmap loading and drawing"); // Define the camera to look into our 3d world - Camera camera = {{ 16.0, 14.0, 16.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; + Camera camera = {{ 16.0f, 14.0f, 16.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; Image image = LoadImage("resources/cubicmap.png"); // Load cubicmap image (RAM) Texture2D cubicmap = LoadTextureFromImage(image); // Convert image to texture to display (VRAM) @@ -31,7 +31,7 @@ int main() Texture2D texture = LoadTexture("resources/cubicmap_atlas.png"); // Load map texture SetModelTexture(&map, texture); // Bind texture to map model - Vector3 mapPosition = { -16, 0.0, -8 }; // Set model position + Vector3 mapPosition = { -16.0f, 0.0f, -8.0f }; // Set model position UnloadImage(image); // Unload cubesmap image from RAM, already uploaded to VRAM |
