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| author | raysan5 <raysan5@gmail.com> | 2016-01-16 12:52:55 +0100 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-01-16 12:52:55 +0100 |
| commit | 183795b8aa78fdf0b8064d72d77eaea8e7b6397b (patch) | |
| tree | 1d18bec6a5510d3c225f05d09cc9649492cb4209 /examples/models_heightmap.c | |
| parent | 91e00431d48ad90602af30ee015922243cf975cd (diff) | |
| download | raylib-183795b8aa78fdf0b8064d72d77eaea8e7b6397b.tar.gz raylib-183795b8aa78fdf0b8064d72d77eaea8e7b6397b.zip | |
Review literals type
Diffstat (limited to 'examples/models_heightmap.c')
| -rw-r--r-- | examples/models_heightmap.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/models_heightmap.c b/examples/models_heightmap.c index fec3f5e6..ac578c61 100644 --- a/examples/models_heightmap.c +++ b/examples/models_heightmap.c @@ -21,13 +21,13 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [models] example - heightmap loading and drawing"); // Define our custom camera to look into our 3d world - Camera camera = {{ 24.0, 18.0, 24.0 }, { 0.0, 0.0, 0.0 }, { 0.0, 1.0, 0.0 }}; + Camera camera = {{ 24.0f, 18.0f, 24.0f }, { 0.0f, 0.0f, 0.0f }, { 0.0f, 1.0f, 0.0f }}; Image image = LoadImage("resources/heightmap.png"); // Load heightmap image (RAM) Texture2D texture = LoadTextureFromImage(image); // Convert image to texture (VRAM) Model map = LoadHeightmap(image, 32); // Load heightmap model SetModelTexture(&map, texture); // Bind texture to model - Vector3 mapPosition = { -16, 0.0, -16 }; // Set model position (depends on model scaling!) + Vector3 mapPosition = { -16.0f, 0.0f, -16.0f }; // Set model position (depends on model scaling!) UnloadImage(image); // Unload heightmap image from RAM, already uploaded to VRAM |
