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authorraysan5 <raysan5@gmail.com>2015-09-02 02:44:16 +0200
committerraysan5 <raysan5@gmail.com>2015-09-02 02:44:16 +0200
commitb1a90a7f915e7779aad975a70b503788b0a1b228 (patch)
tree74cdef91c597f787ad9691436a55a7e5a6788d1d /examples/models_obj_loading.c
parentda5221910fb1c6e847675a6f5d39130e50b2c12a (diff)
downloadraylib-b1a90a7f915e7779aad975a70b503788b0a1b228.tar.gz
raylib-b1a90a7f915e7779aad975a70b503788b0a1b228.zip
Added some useful postprocessing shaders
Shaders come in two flavours: - shaders/gl330: OpenGL 3.3+ (Windows, Linux, OSX) - shaders/gles100: OpenGL ES 2.0 (Android, RPI, HTML5)
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