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| author | raysan5 <raysan5@gmail.com> | 2015-09-02 01:07:16 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2015-09-02 01:07:16 +0200 |
| commit | e28fef6ee0a1a35171e27cde6bbfd7bc4025dc4a (patch) | |
| tree | 320de8cb75ab5a9857478cf5e60bf9a22d720cf7 /examples/models_obj_loading.c | |
| parent | 9a578c59624f671418a1f3b046b6b09aa4233909 (diff) | |
| download | raylib-e28fef6ee0a1a35171e27cde6bbfd7bc4025dc4a.tar.gz raylib-e28fef6ee0a1a35171e27cde6bbfd7bc4025dc4a.zip | |
Reviewed examples
Diffstat (limited to 'examples/models_obj_loading.c')
| -rw-r--r-- | examples/models_obj_loading.c | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/examples/models_obj_loading.c b/examples/models_obj_loading.c index ef024356..f508e7ba 100644 --- a/examples/models_obj_loading.c +++ b/examples/models_obj_loading.c @@ -23,8 +23,8 @@ int main() // Define the camera to look into our 3d world Camera camera = {{ 3.0, 3.0, 3.0 }, { 0.0, 1.5, 0.0 }, { 0.0, 1.0, 0.0 }}; - Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture - Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model + Model dwarf = LoadModel("resources/model/_dwarf.obj"); // Load OBJ model + Texture2D texture = LoadTexture("resources/model/_dwarf_diffuse.png"); // Load model texture SetModelTexture(&dwarf, texture); // Bind texture to model Vector3 position = { 0.0, 0.0, 0.0 }; // Set model position @@ -36,10 +36,7 @@ int main() { // Update //---------------------------------------------------------------------------------- - if (IsKeyDown(KEY_LEFT)) position.x -= 0.2; - if (IsKeyDown(KEY_RIGHT)) position.x += 0.2; - if (IsKeyDown(KEY_UP)) position.z -= 0.2; - if (IsKeyDown(KEY_DOWN)) position.z += 0.2; + //... //---------------------------------------------------------------------------------- // Draw @@ -54,7 +51,7 @@ int main() DrawGrid(10.0, 1.0); // Draw a grid - DrawGizmo(position); // Draw gizmo + DrawGizmo(position); // Draw gizmo End3dMode(); |
