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| author | raysan5 <raysan5@gmail.com> | 2016-06-14 18:37:06 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-06-14 18:37:06 +0200 |
| commit | 56bd9da07cbc6db9806380c79351ab0c5747c8f5 (patch) | |
| tree | 5de24fdf4454936ef10929bd12ebd51c4c07b0a5 /examples/oculus_glfw_sample/raymath.h | |
| parent | d60dc7c2ebf151481e1148a9a6361b9687c48418 (diff) | |
| download | raylib-56bd9da07cbc6db9806380c79351ab0c5747c8f5.tar.gz raylib-56bd9da07cbc6db9806380c79351ab0c5747c8f5.zip | |
Update Oculus sample (will be moved soon)
Diffstat (limited to 'examples/oculus_glfw_sample/raymath.h')
| -rw-r--r-- | examples/oculus_glfw_sample/raymath.h | 18 |
1 files changed, 8 insertions, 10 deletions
diff --git a/examples/oculus_glfw_sample/raymath.h b/examples/oculus_glfw_sample/raymath.h index 4075a1a9..10eabb6b 100644 --- a/examples/oculus_glfw_sample/raymath.h +++ b/examples/oculus_glfw_sample/raymath.h @@ -47,10 +47,16 @@ #include "raylib.h" // Required for structs: Vector3, Matrix #endif +#ifdef __cplusplus + #define RMEXTERN extern "C" // Functions visible from other files (no name mangling of functions in C++) +#else + #define RMEXTERN extern // Functions visible from other files +#endif + #if defined(RAYMATH_EXTERN_INLINE) - #define RMDEF extern inline + #define RMDEF RMEXTERN inline // Functions are embeded inline (compiler generated code) #else - #define RMDEF extern + #define RMDEF RMEXTERN #endif //---------------------------------------------------------------------------------- @@ -105,10 +111,6 @@ typedef struct Quaternion { #ifndef RAYMATH_EXTERN_INLINE -#ifdef __cplusplus -extern "C" { -#endif - //------------------------------------------------------------------------------------ // Functions Declaration to work with Vector3 //------------------------------------------------------------------------------------ @@ -166,10 +168,6 @@ RMDEF Quaternion QuaternionFromAxisAngle(Vector3 axis, float angle); // Returns RMDEF void QuaternionToAxisAngle(Quaternion q, Vector3 *outAxis, float *outAngle); // Returns the rotation angle and axis for a given quaternion RMDEF void QuaternionTransform(Quaternion *q, Matrix mat); // Transform a quaternion given a transformation matrix -#ifdef __cplusplus -} -#endif - #endif // notdef RAYMATH_EXTERN_INLINE #endif // RAYMATH_H |
