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authorraysan5 <raysan5@gmail.com>2016-06-14 18:37:06 +0200
committerraysan5 <raysan5@gmail.com>2016-06-14 18:37:06 +0200
commit56bd9da07cbc6db9806380c79351ab0c5747c8f5 (patch)
tree5de24fdf4454936ef10929bd12ebd51c4c07b0a5 /examples/oculus_glfw_sample/raymath.h
parentd60dc7c2ebf151481e1148a9a6361b9687c48418 (diff)
downloadraylib-56bd9da07cbc6db9806380c79351ab0c5747c8f5.tar.gz
raylib-56bd9da07cbc6db9806380c79351ab0c5747c8f5.zip
Update Oculus sample (will be moved soon)
Diffstat (limited to 'examples/oculus_glfw_sample/raymath.h')
-rw-r--r--examples/oculus_glfw_sample/raymath.h18
1 files changed, 8 insertions, 10 deletions
diff --git a/examples/oculus_glfw_sample/raymath.h b/examples/oculus_glfw_sample/raymath.h
index 4075a1a9..10eabb6b 100644
--- a/examples/oculus_glfw_sample/raymath.h
+++ b/examples/oculus_glfw_sample/raymath.h
@@ -47,10 +47,16 @@
#include "raylib.h" // Required for structs: Vector3, Matrix
#endif
+#ifdef __cplusplus
+ #define RMEXTERN extern "C" // Functions visible from other files (no name mangling of functions in C++)
+#else
+ #define RMEXTERN extern // Functions visible from other files
+#endif
+
#if defined(RAYMATH_EXTERN_INLINE)
- #define RMDEF extern inline
+ #define RMDEF RMEXTERN inline // Functions are embeded inline (compiler generated code)
#else
- #define RMDEF extern
+ #define RMDEF RMEXTERN
#endif
//----------------------------------------------------------------------------------
@@ -105,10 +111,6 @@ typedef struct Quaternion {
#ifndef RAYMATH_EXTERN_INLINE
-#ifdef __cplusplus
-extern "C" {
-#endif
-
//------------------------------------------------------------------------------------
// Functions Declaration to work with Vector3
//------------------------------------------------------------------------------------
@@ -166,10 +168,6 @@ RMDEF Quaternion QuaternionFromAxisAngle(Vector3 axis, float angle); // Returns
RMDEF void QuaternionToAxisAngle(Quaternion q, Vector3 *outAxis, float *outAngle); // Returns the rotation angle and axis for a given quaternion
RMDEF void QuaternionTransform(Quaternion *q, Matrix mat); // Transform a quaternion given a transformation matrix
-#ifdef __cplusplus
-}
-#endif
-
#endif // notdef RAYMATH_EXTERN_INLINE
#endif // RAYMATH_H