aboutsummaryrefslogtreecommitdiff
path: root/examples/shaders_postprocessing.c
diff options
context:
space:
mode:
authorraysan5 <raysan5@gmail.com>2016-01-16 12:52:55 +0100
committerraysan5 <raysan5@gmail.com>2016-01-16 12:52:55 +0100
commit183795b8aa78fdf0b8064d72d77eaea8e7b6397b (patch)
tree1d18bec6a5510d3c225f05d09cc9649492cb4209 /examples/shaders_postprocessing.c
parent91e00431d48ad90602af30ee015922243cf975cd (diff)
downloadraylib-183795b8aa78fdf0b8064d72d77eaea8e7b6397b.tar.gz
raylib-183795b8aa78fdf0b8064d72d77eaea8e7b6397b.zip
Review literals type
Diffstat (limited to 'examples/shaders_postprocessing.c')
-rw-r--r--examples/shaders_postprocessing.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/shaders_postprocessing.c b/examples/shaders_postprocessing.c
index 5d7c1f61..0f851658 100644
--- a/examples/shaders_postprocessing.c
+++ b/examples/shaders_postprocessing.c
@@ -30,13 +30,13 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [shaders] example - postprocessing shader");
// Define the camera to look into our 3d world
- Camera camera = {{ 3.0, 3.0, 3.0 }, { 0.0, 1.5, 0.0 }, { 0.0, 1.0, 0.0 }};
+ Camera camera = {{ 3.0f, 3.0f, 3.0f }, { 0.0f, 1.5f, 0.0f }, { 0.0f, 1.0f, 0.0f }};
Model dwarf = LoadModel("resources/model/dwarf.obj"); // Load OBJ model
Texture2D texture = LoadTexture("resources/model/dwarf_diffuse.png"); // Load model texture
SetModelTexture(&dwarf, texture); // Bind texture to model
- Vector3 position = { 0.0, 0.0, 0.0 }; // Set model position
+ Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
Shader shader = LoadShader("resources/shaders/base.vs",
"resources/shaders/bloom.fs"); // Load postpro shader
@@ -69,7 +69,7 @@ int main()
DrawModel(dwarf, position, 2.0f, WHITE); // Draw 3d model with texture
- DrawGrid(10.0, 1.0); // Draw a grid
+ DrawGrid(10, 1.0f); // Draw a grid
End3dMode();