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| author | Ray San <raysan5@gmail.com> | 2018-05-04 16:59:48 +0200 |
|---|---|---|
| committer | Ray San <raysan5@gmail.com> | 2018-05-04 16:59:48 +0200 |
| commit | ec33e7d705e301eb2b74a841e823907295caa37a (patch) | |
| tree | 7726a0d89a862b96cc91ec8a1ba18d07cf022c79 /examples/textures | |
| parent | 6045062a05a0cc5bd654ad2c2e7d88f94579cd73 (diff) | |
| download | raylib-ec33e7d705e301eb2b74a841e823907295caa37a.tar.gz raylib-ec33e7d705e301eb2b74a841e823907295caa37a.zip | |
BREAKING CHANGE: Renamed SpriteFont type to Font
- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
Diffstat (limited to 'examples/textures')
| -rw-r--r-- | examples/textures/textures_image_drawing.c | 4 | ||||
| -rw-r--r-- | examples/textures/textures_image_text.c | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/examples/textures/textures_image_drawing.c b/examples/textures/textures_image_drawing.c index ac128af9..b179612d 100644 --- a/examples/textures/textures_image_drawing.c +++ b/examples/textures/textures_image_drawing.c @@ -38,12 +38,12 @@ int main() UnloadImage(cat); // Unload image from RAM // Load custom font for frawing on image - SpriteFont font = LoadSpriteFont("resources/custom_jupiter_crash.png"); + Font font = LoadFont("resources/custom_jupiter_crash.png"); // Draw over image using custom font ImageDrawTextEx(&parrots, (Vector2){ 300, 230 }, font, "PARROTS & CAT", font.baseSize, -2, WHITE); - UnloadSpriteFont(font); // Unload custom spritefont (already drawn used on image) + UnloadFont(font); // Unload custom spritefont (already drawn used on image) Texture2D texture = LoadTextureFromImage(parrots); // Image converted to texture, uploaded to GPU memory (VRAM) UnloadImage(parrots); // Once image has been converted to texture and uploaded to VRAM, it can be unloaded from RAM diff --git a/examples/textures/textures_image_text.c b/examples/textures/textures_image_text.c index 1d4231f7..0a939b8d 100644 --- a/examples/textures/textures_image_text.c +++ b/examples/textures/textures_image_text.c @@ -20,8 +20,8 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [texture] example - image text drawing"); - // TTF SpriteFont loading with custom generation parameters - SpriteFont font = LoadSpriteFontEx("resources/KAISG.ttf", 64, 0, 0); + // TTF Font loading with custom generation parameters + Font font = LoadFontEx("resources/KAISG.ttf", 64, 0, 0); Image parrots = LoadImage("resources/parrots.png"); // Load image in CPU memory (RAM) @@ -74,7 +74,7 @@ int main() //-------------------------------------------------------------------------------------- UnloadTexture(texture); // Texture unloading - UnloadSpriteFont(font); // Unload custom spritefont + UnloadFont(font); // Unload custom spritefont CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- |
