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| author | Ray <raysan5@gmail.com> | 2018-01-17 00:43:30 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2018-01-17 00:43:30 +0100 |
| commit | c8e97df233f50b0bc1cba07e014aca93c5c0f15c (patch) | |
| tree | 45bccf0c7ba6e5525a81bace41b005fb2caf7da4 /examples | |
| parent | dd3b3dbadb4baf607ebc66ec74e95ef1ac478516 (diff) | |
| download | raylib-c8e97df233f50b0bc1cba07e014aca93c5c0f15c.tar.gz raylib-c8e97df233f50b0bc1cba07e014aca93c5c0f15c.zip | |
Reviewed function GenImagePerlinNoise()
Added support for noise image offset
Diffstat (limited to 'examples')
| -rw-r--r-- | examples/textures/textures_image_generation.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/textures/textures_image_generation.c b/examples/textures/textures_image_generation.c index 7d8e017e..790c34f1 100644 --- a/examples/textures/textures_image_generation.c +++ b/examples/textures/textures_image_generation.c @@ -24,10 +24,10 @@ int main() Image verticalGradient = GenImageGradientV(screenWidth, screenHeight, RED, BLUE); Image horizontalGradient = GenImageGradientH(screenWidth, screenHeight, RED, BLUE); - Image radialGradient = GenImageGradientRadial(screenWidth, screenHeight, 0.f, WHITE, BLACK); + Image radialGradient = GenImageGradientRadial(screenWidth, screenHeight, 0.0f, WHITE, BLACK); Image checked = GenImageChecked(screenWidth, screenHeight, 32, 32, RED, BLUE); Image whiteNoise = GenImageWhiteNoise(screenWidth, screenHeight, 0.5f); - Image perlinNoise = GenImagePerlinNoise(screenWidth, screenHeight, 8.f); + Image perlinNoise = GenImagePerlinNoise(screenWidth, screenHeight, 50, 50, 4.0f); Image cellular = GenImageCellular(screenWidth, screenHeight, 32); Texture2D textures[NUM_TEXTURES]; |
