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| author | Ray <raysan5@gmail.com> | 2018-07-16 17:53:47 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2018-07-16 17:53:47 +0200 |
| commit | 096fd6f2c3d56214fecf17c4f60df79801dfbffe (patch) | |
| tree | b560a62e5f9b5aecd9e2cb7a6ea1de9e2b2c9880 /src/core.c | |
| parent | 40551958dd94ae19fb30225d1c180aaa82e39d7c (diff) | |
| download | raylib-096fd6f2c3d56214fecf17c4f60df79801dfbffe.tar.gz raylib-096fd6f2c3d56214fecf17c4f60df79801dfbffe.zip | |
Converted rlgl module in header-only
This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 2 |
1 files changed, 2 insertions, 0 deletions
@@ -95,7 +95,9 @@ #define RAYMATH_IMPLEMENTATION // Define external out-of-line implementation of raymath here #include "raymath.h" // Required for: Vector3 and Matrix functions +#define RLGL_IMPLEMENTATION #include "rlgl.h" // raylib OpenGL abstraction layer to OpenGL 1.1, 3.3+ or ES2 + #include "utils.h" // Required for: fopen() Android mapping #if defined(SUPPORT_GESTURES_SYSTEM) |
