diff options
| author | Ray <raysan5@gmail.com> | 2016-02-03 17:45:28 +0100 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2016-02-03 17:45:28 +0100 |
| commit | 646f1c3f716dd817ff717d35480a744a8be46ead (patch) | |
| tree | 70e3778d194cd2caa886a79c952885017e852be6 /src/core.c | |
| parent | df5c64d0beee06df8c87a43e5341b6b98f82839f (diff) | |
| download | raylib-646f1c3f716dd817ff717d35480a744a8be46ead.tar.gz raylib-646f1c3f716dd817ff717d35480a744a8be46ead.zip | |
Some formating tweaks
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 15 |
1 files changed, 8 insertions, 7 deletions
@@ -116,6 +116,7 @@ //---------------------------------------------------------------------------------- // Defines and Macros //---------------------------------------------------------------------------------- +#define STORAGE_FILENAME "storage.data" //---------------------------------------------------------------------------------- // Types and Structures Definition @@ -591,7 +592,7 @@ void Begin3dMode(Camera camera) // Setup perspective projection float aspect = (float)screenWidth/(float)screenHeight; - double top = 0.1f*tan(45.0f*PI/360.0f); + double top = 0.1*tan(45.0*PI/360.0); double right = top*aspect; // NOTE: zNear and zFar values are important when computing depth buffer values @@ -630,7 +631,7 @@ void SetTargetFPS(int fps) // Returns current FPS float GetFPS(void) { - return (float)(1/frameTime); + return (float)(1.0/frameTime); } // Returns time in seconds for one frame @@ -791,10 +792,10 @@ void StorageSaveValue(int position, int value) FILE *storageFile = NULL; // Try open existing file to append data - storageFile = fopen("storage.data", "rb+"); + storageFile = fopen(STORAGE_FILENAME, "rb+"); // If file doesn't exist, create a new storage data file - if (!storageFile) storageFile = fopen("storage.data", "wb"); + if (!storageFile) storageFile = fopen(STORAGE_FILENAME, "wb"); if (!storageFile) TraceLog(WARNING, "Storage data file could not be created"); else @@ -822,7 +823,7 @@ int StorageLoadValue(int position) int value = 0; // Try open existing file to append data - FILE *storageFile = fopen("storage.data", "rb"); + FILE *storageFile = fopen(STORAGE_FILENAME, "rb"); if (!storageFile) TraceLog(WARNING, "Storage data file could not be found"); else @@ -889,8 +890,8 @@ Ray GetMouseRay(Vector2 mousePosition, Camera camera) MatrixInvert(&matProjView); // Calculate far and near points - Quaternion near = { deviceCoords.x, deviceCoords.y, 0, 1}; - Quaternion far = { deviceCoords.x, deviceCoords.y, 1, 1}; + Quaternion near = { deviceCoords.x, deviceCoords.y, 0.0f, 1.0f}; + Quaternion far = { deviceCoords.x, deviceCoords.y, 1.0f, 1.0f}; // Multiply points by unproject matrix QuaternionTransform(&near, matProjView); |
