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| author | Joshua Reisenauer <kd7tck@msn.com> | 2016-06-02 13:43:11 -0700 |
|---|---|---|
| committer | Joshua Reisenauer <kd7tck@msn.com> | 2016-06-02 13:43:11 -0700 |
| commit | 96fa716525e22f9f75575f2dc1b431c58567d8a1 (patch) | |
| tree | b79a76033bf94e9f25cad98f0529cdd455a67e5f /src/core.c | |
| parent | cf2975d062a991d69fde60c3cdc043a8a39a09dc (diff) | |
| parent | 4bc339ea4e5d833558ad4bcf14cd41e2a48a1d83 (diff) | |
| download | raylib-96fa716525e22f9f75575f2dc1b431c58567d8a1.tar.gz raylib-96fa716525e22f9f75575f2dc1b431c58567d8a1.zip | |
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
Diffstat (limited to 'src/core.c')
| -rw-r--r-- | src/core.c | 44 |
1 files changed, 10 insertions, 34 deletions
@@ -54,13 +54,7 @@ #include <errno.h> // Macros for reporting and retrieving error conditions through error codes #if defined(PLATFORM_DESKTOP) - #define GLAD_EXTENSIONS_LOADER - #if defined(GLEW_EXTENSIONS_LOADER) - #define GLEW_STATIC - #include <GL/glew.h> // GLEW extensions loading lib - #elif defined(GLAD_EXTENSIONS_LOADER) - #include "glad.h" // GLAD library: Manage OpenGL headers and extensions - #endif + #include "glad.h" // GLAD library: Manage OpenGL headers and extensions #endif #if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB) @@ -1576,33 +1570,15 @@ static void InitDisplay(int width, int height) // Extensions initialization for OpenGL 3.3 if (rlGetVersion() == OPENGL_33) { - #if defined(GLEW_EXTENSIONS_LOADER) - // Initialize extensions using GLEW - glewExperimental = 1; // Needed for core profile - GLenum error = glewInit(); - - if (error != GLEW_OK) TraceLog(ERROR, "Failed to initialize GLEW - Error Code: %s\n", glewGetErrorString(error)); - - if (glewIsSupported("GL_VERSION_3_3")) TraceLog(INFO, "OpenGL 3.3 Core profile supported"); - else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported"); - - // With GLEW, we can check if an extension has been loaded in two ways: - //if (GLEW_ARB_vertex_array_object) { } - //if (glewIsSupported("GL_ARB_vertex_array_object")) { } - - // NOTE: GLEW is a big library that loads ALL extensions, we can use some alternative to load only required ones - // Alternatives: glLoadGen, glad, libepoxy - #elif defined(GLAD_EXTENSIONS_LOADER) - // NOTE: glad is generated and contains only required OpenGL version and Core extensions - //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n"); - if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module... - - if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported"); - else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported"); - - // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans - //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object - #endif + // NOTE: glad is generated and contains only required OpenGL version and Core extensions + //if (!gladLoadGL()) TraceLog(ERROR, "Failed to initialize glad\n"); + if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) TraceLog(ERROR, "Failed to initialize glad\n"); // No GLFW3 in this module... + + if (GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported"); + else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported"); + + // With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans + //if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object } #endif |
