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authorraysan5 <raysan5@gmail.com>2014-09-16 22:51:31 +0200
committerraysan5 <raysan5@gmail.com>2014-09-16 22:51:31 +0200
commitfc6081fe70ab7c3b037c0ab9f38478904d3cdde2 (patch)
tree6635fd800fa673ef3fb568c6f47ebc76a2b8ad6e /src/makefile
parent01651af08a494b1ac08c897695891ad7cf44ad47 (diff)
downloadraylib-fc6081fe70ab7c3b037c0ab9f38478904d3cdde2.tar.gz
raylib-fc6081fe70ab7c3b037c0ab9f38478904d3cdde2.zip
raylib 1.2
This is a huge update. Check CHANGELOG for details
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+#**************************************************************************************************
+#
+# raylib for Raspberry Pi and Windows desktop
+#
+# makefile for library compilation (raylib.a)
+#
+# Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+#
+# This software is provided "as-is", without any express or implied warranty. In no event
+# will the authors be held liable for any damages arising from the use of this software.
+#
+# Permission is granted to anyone to use this software for any purpose, including commercial
+# applications, and to alter it and redistribute it freely, subject to the following restrictions:
+#
+# 1. The origin of this software must not be misrepresented; you must not claim that you
+# wrote the original software. If you use this software in a product, an acknowledgment
+# in the product documentation would be appreciated but is not required.
+#
+# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
+# as being the original software.
+#
+# 3. This notice may not be removed or altered from any source distribution.
+#
+#**************************************************************************************************
+
+# define raylib platform (by default, compile for RPI)
+# Other possible platform: PLATFORM_DESKTOP
+PLATFORM ?= PLATFORM_RPI
+
+# define raylib graphics api depending on selected platform
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ # define raylib graphics api to use (on RPI, OpenGL ES 2.0 must be used)
+ GRAPHICS = GRAPHICS_API_OPENGL_ES2
+else
+ # define raylib graphics api to use (on Windows desktop, OpenGL 1.1 by default)
+ GRAPHICS = GRAPHICS_API_OPENGL_11
+ #GRAPHICS = GRAPHICS_API_OPENGL_33 # Uncomment to use OpenGL 3.3
+endif
+
+# NOTE: makefiles targets require tab indentation
+
+# define compiler: gcc for C program, define as g++ for C++
+CC = gcc
+
+# define compiler flags:
+# -O2 defines optimization level
+# -Wall turns on most, but not all, compiler warnings
+# -std=c99 use standard C from 1999 revision
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ CFLAGS = -O2 -Wall -std=gnu99 -fgnu89-inline
+else
+ CFLAGS = -O2 -Wall -std=c99
+endif
+#CFLAGSEXTRA = -Wextra -Wmissing-prototypes -Wstrict-prototypes
+
+# define any directories containing required header files
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
+else
+ INCLUDES = -I.
+endif
+
+# define all object files required
+OBJS = core.o rlgl.o raymath.o shapes.o text.o textures.o models.o audio.o utils.o stb_image.o stb_vorbis.o
+
+# typing 'make' will invoke the first target entry in the file,
+# in this case, the 'default' target entry is raylib
+default: raylib
+
+# compile raylib library
+raylib: $(OBJS)
+ ar rcs libraylib.a $(OBJS)
+
+# compile core module
+core.o: core.c
+ $(CC) -c core.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile rlgl module
+rlgl.o: rlgl.c
+ $(CC) -c rlgl.c $(CFLAGS) $(INCLUDES) -D$(GRAPHICS)
+
+# compile raymath module
+raymath.o: raymath.c
+ $(CC) -c raymath.c $(CFLAGS) $(INCLUDES)
+
+# compile shapes module
+shapes.o: shapes.c
+ $(CC) -c shapes.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile textures module
+textures.o: textures.c
+ $(CC) -c textures.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile text module
+text.o: text.c
+ $(CC) -c text.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile models module
+models.o: models.c
+ $(CC) -c models.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile audio module
+audio.o: audio.c
+ $(CC) -c audio.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile utils module
+utils.o: utils.c
+ $(CC) -c utils.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile stb_image library
+stb_image.o: stb_image.c
+ $(CC) -c stb_image.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# compile stb_vorbis library
+stb_vorbis.o: stb_vorbis.c
+ $(CC) -c stb_vorbis.c $(CFLAGS) $(INCLUDES) -D$(PLATFORM)
+
+# clean everything
+clean:
+ifeq ($(PLATFORM),PLATFORM_RPI)
+ rm -f *.o libraylib.a
+else
+ del *.o libraylib.a
+endif
+ @echo Cleaning done
+
+# instead of defining every module one by one, we can define a pattern
+# this pattern below will automatically compile every module defined on $(OBJS)
+#%.o : %.c
+# $(CC) -c $< $(CFLAGS) $(INCLUDES) -D$(PLATFORM) -D$(GRAPHICS)