aboutsummaryrefslogtreecommitdiff
path: root/src/models.c
diff options
context:
space:
mode:
authorraysan5 <raysan5@gmail.com>2015-02-09 18:29:32 +0100
committerraysan5 <raysan5@gmail.com>2015-02-09 18:29:32 +0100
commite1353b9f7d5f29b4706b305245946b2c5cab6a12 (patch)
tree43351957efc2efeaddbc010dcc44233f4afedf2d /src/models.c
parent47827ddda1402dcf8bb65fe2f523ce4fd4d8032e (diff)
downloadraylib-e1353b9f7d5f29b4706b305245946b2c5cab6a12.tar.gz
raylib-e1353b9f7d5f29b4706b305245946b2c5cab6a12.zip
Removed some TODO already done
Diffstat (limited to 'src/models.c')
-rw-r--r--src/models.c10
1 files changed, 1 insertions, 9 deletions
diff --git a/src/models.c b/src/models.c
index 96f98c91..5d76fd65 100644
--- a/src/models.c
+++ b/src/models.c
@@ -850,15 +850,7 @@ Model LoadCubicmap(Image cubesmap)
Vector3 n5 = { 0.0f, 0.0f, 1.0f };
Vector3 n6 = { 0.0f, 0.0f, -1.0f };
- // Define the 4 texture coordinates of the cube, we will combine them accordingly later...
- // TODO: Use texture rectangles to define different textures for top-bottom-front-back-right-left (6)
- /*
- Vector2 vt2 = { 0.0f, 0.0f };
- Vector2 vt1 = { 0.0f, 1.0f };
- Vector2 vt4 = { 1.0f, 0.0f };
- Vector2 vt3 = { 1.0f, 1.0f };
- */
-
+ // NOTE: We use texture rectangles to define different textures for top-bottom-front-back-right-left (6)
typedef struct RectangleF {
float x;
float y;