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authorraysan5 <raysan5@gmail.com>2016-05-20 09:36:02 +0200
committerraysan5 <raysan5@gmail.com>2016-05-20 09:36:02 +0200
commit7d1d9ff143cd7c6c55d3fd891b43e143431ea15f (patch)
tree649378e7d990c23aff9d38bf684733aff250b075 /src/raylib.h
parentbdb450fccb1404cbf47f4f8103a28d598178bfc3 (diff)
downloadraylib-7d1d9ff143cd7c6c55d3fd891b43e143431ea15f.tar.gz
raylib-7d1d9ff143cd7c6c55d3fd891b43e143431ea15f.zip
Support DYNAMIC_DRAW mesh loading
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 986dc7bf..8a46ec35 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -803,7 +803,7 @@ void DrawGizmo(Vector3 position);
// Model 3d Loading and Drawing Functions (Module: models)
//------------------------------------------------------------------------------------
Model LoadModel(const char *fileName); // Load a 3d model (.OBJ)
-Model LoadModelEx(Mesh data); // Load a 3d model (from mesh data)
+Model LoadModelEx(Mesh data, bool dynamic); // Load a 3d model (from mesh data)
Model LoadModelFromRES(const char *rresName, int resId); // Load a 3d model from rRES file (raylib Resource)
Model LoadHeightmap(Image heightmap, Vector3 size); // Load a heightmap image as a 3d model
Model LoadCubicmap(Image cubicmap); // Load a map image as a 3d model (cubes based)