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authorraysan5 <raysan5@gmail.com>2015-05-21 14:13:51 +0200
committerraysan5 <raysan5@gmail.com>2015-05-21 14:13:51 +0200
commitfd851d1d8b4919d802bcc5041f9a9ff37669d159 (patch)
tree875c5d4dd13eae08098cba24950359c80b94e729 /src/raylib.h
parent9e450df053c9b6f13a89553d65425c350d4399dd (diff)
downloadraylib-fd851d1d8b4919d802bcc5041f9a9ff37669d159.tar.gz
raylib-fd851d1d8b4919d802bcc5041f9a9ff37669d159.zip
Improved custom shaders support
Corrected issues with textures loading
Diffstat (limited to 'src/raylib.h')
-rw-r--r--src/raylib.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/raylib.h b/src/raylib.h
index 0eafa390..851521e4 100644
--- a/src/raylib.h
+++ b/src/raylib.h
@@ -430,6 +430,10 @@ void SetPawnControl(int pawnControlKey);
void SetFnControl(int fnControlKey);
void SetSmoothZoomControl(int smoothZoomControlKey);
+int GetShaderLocation(Shader shader, const char *uniformName);
+void SetShaderValue(Shader shader, int uniformLoc, float *value, int size);
+void SetShaderTexture(Shader shader, int uniformLoc, Texture2D texture);
+
//------------------------------------------------------------------------------------
// Input Handling Functions (Module: core)
//------------------------------------------------------------------------------------