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| author | Ray <raysan5@gmail.com> | 2014-04-19 14:21:22 +0200 |
|---|---|---|
| committer | Ray <raysan5@gmail.com> | 2014-04-19 14:21:22 +0200 |
| commit | 650a8f7f159d3ce2addb1b0fdb31c3f460005391 (patch) | |
| tree | 01f1a6968b784d07d63f6bf741c1527145cea25c /src/raymath.h | |
| parent | 1c8dce429ee5a58d535fcca0e29fe3711aa3fcb5 (diff) | |
| parent | e6b82cb111c3485c5e6131fe29791f938305bce3 (diff) | |
| download | raylib-650a8f7f159d3ce2addb1b0fdb31c3f460005391.tar.gz raylib-650a8f7f159d3ce2addb1b0fdb31c3f460005391.zip | |
Merge pull request #2 from raysan5/testing
Integrate raylib 1.1 changes into master
Diffstat (limited to 'src/raymath.h')
| -rw-r--r-- | src/raymath.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/raymath.h b/src/raymath.h index 49cceafb..69a6a582 100644 --- a/src/raymath.h +++ b/src/raymath.h @@ -91,6 +91,8 @@ void VectorNormalize(Vector3 *v); // Normalize provided ve float VectorDistance(Vector3 v1, Vector3 v2); // Calculate distance between two points Vector3 VectorLerp(Vector3 v1, Vector3 v2, float amount); // Calculate linear interpolation between two vectors Vector3 VectorReflect(Vector3 vector, Vector3 normal); // Calculate reflected vector to normal +void VectorTransform(Vector3 *v, Matrix mat); // Transforms a Vector3 with a given Matrix +Vector3 VectorZero(); // Return a Vector3 init to zero //------------------------------------------------------------------------------------ // Functions Declaration to work with Matrix |
