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authorraysan5 <raysan5@gmail.com>2014-03-25 12:40:35 +0100
committerraysan5 <raysan5@gmail.com>2014-03-25 12:40:35 +0100
commit96f520ff6d085536205feb1f943974e354577df4 (patch)
treec839c999b38d8f1f07933a2b6a1bb1e45d786532 /src/raymath.h
parent1c8dce429ee5a58d535fcca0e29fe3711aa3fcb5 (diff)
downloadraylib-96f520ff6d085536205feb1f943974e354577df4.tar.gz
raylib-96f520ff6d085536205feb1f943974e354577df4.zip
Road to raylib 1.1 - Testing rlgl
Diffstat (limited to 'src/raymath.h')
-rw-r--r--src/raymath.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/raymath.h b/src/raymath.h
index 49cceafb..69a6a582 100644
--- a/src/raymath.h
+++ b/src/raymath.h
@@ -91,6 +91,8 @@ void VectorNormalize(Vector3 *v); // Normalize provided ve
float VectorDistance(Vector3 v1, Vector3 v2); // Calculate distance between two points
Vector3 VectorLerp(Vector3 v1, Vector3 v2, float amount); // Calculate linear interpolation between two vectors
Vector3 VectorReflect(Vector3 vector, Vector3 normal); // Calculate reflected vector to normal
+void VectorTransform(Vector3 *v, Matrix mat); // Transforms a Vector3 with a given Matrix
+Vector3 VectorZero(); // Return a Vector3 init to zero
//------------------------------------------------------------------------------------
// Functions Declaration to work with Matrix