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authorRay <raysan5@gmail.com>2016-02-23 00:57:50 +0100
committerRay <raysan5@gmail.com>2016-02-23 00:57:50 +0100
commit0dfc7fffff68b0bfafd30a86fb322073daf7fc0e (patch)
treeef7a773a5cd69193abce4e635dc1555cbd9ad9b7 /src/rlgl.c
parentd042ed52fac5feac426f7aac1cc3e7c3e8c14b16 (diff)
downloadraylib-0dfc7fffff68b0bfafd30a86fb322073daf7fc0e.tar.gz
raylib-0dfc7fffff68b0bfafd30a86fb322073daf7fc0e.zip
Removed a couple of TODOs
Diffstat (limited to 'src/rlgl.c')
-rw-r--r--src/rlgl.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index 5f8a5ea1..8ea7d0f2 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -1611,7 +1611,6 @@ void rlglInitGraphics(int offsetX, int offsetY, int width, int height)
}
// Get world coordinates from screen coordinates
-// TODO: It doesn't work! It drives me crazy!
// NOTE: Using global variables: screenWidth, screenHeight
Vector3 rlglUnproject(Vector3 source, Matrix proj, Matrix view)
{