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| author | raysan5 <raysan5@gmail.com> | 2016-05-31 19:12:37 +0200 |
|---|---|---|
| committer | raysan5 <raysan5@gmail.com> | 2016-05-31 19:12:37 +0200 |
| commit | d17a0cee1aa53978387e68be58d901bffd1ac0a9 (patch) | |
| tree | e2818ccfb66bb3898a55f29f2cc01dcf526ce0c3 /src/rlgl.c | |
| parent | 302ec438dd8a5483e4fcf81d4bd80ac7d09e6a61 (diff) | |
| download | raylib-d17a0cee1aa53978387e68be58d901bffd1ac0a9.tar.gz raylib-d17a0cee1aa53978387e68be58d901bffd1ac0a9.zip | |
Review text formatting (spacing, tabs...)
Diffstat (limited to 'src/rlgl.c')
| -rw-r--r-- | src/rlgl.c | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -2369,7 +2369,7 @@ static void LoadCompressedTexture(unsigned char *data, int width, int height, in static unsigned int LoadShaderProgram(char *vShaderStr, char *fShaderStr) { unsigned int program = 0; - + #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) GLuint vertexShader; GLuint fragmentShader; |
