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authorraysan5 <raysan5@gmail.com>2014-09-03 16:51:28 +0200
committerraysan5 <raysan5@gmail.com>2014-09-03 16:51:28 +0200
commitd2b98fbb5ce8d82bb2c46f3d66ffda58d6ad5c6f (patch)
tree164098ab2ecc481353ff43fdcc614ca80d2ad3ad /src/rlgl.h
parent222995c32e696f04c4dd2d77141758d6591e2fe9 (diff)
downloadraylib-d2b98fbb5ce8d82bb2c46f3d66ffda58d6ad5c6f.tar.gz
raylib-d2b98fbb5ce8d82bb2c46f3d66ffda58d6ad5c6f.zip
Removed useless spaces
Diffstat (limited to 'src/rlgl.h')
-rw-r--r--src/rlgl.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/rlgl.h b/src/rlgl.h
index ee5f742c..1210c831 100644
--- a/src/rlgl.h
+++ b/src/rlgl.h
@@ -1,22 +1,22 @@
/*********************************************************************************************
-*
+*
* rlgl - raylib OpenGL abstraction layer
-*
+*
* raylib now uses OpenGL 1.1 style functions (rlVertex) that are mapped to selected OpenGL version:
* OpenGL 1.1 - Direct map rl* -> gl*
* OpenGL 3.3+ - Vertex data is stored in VAOs, call rlglDraw() to render
* OpenGL ES 2 - Same behaviour as OpenGL 3.3+ (NOT TESTED)
-*
+*
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
-*
-* This software is provided "as-is", without any express or implied warranty. In no event
+*
+* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
*
-* Permission is granted to anyone to use this software for any purpose, including commercial
+* Permission is granted to anyone to use this software for any purpose, including commercial
* applications, and to alter it and redistribute it freely, subject to the following restrictions:
*
-* 1. The origin of this software must not be misrepresented; you must not claim that you
-* wrote the original software. If you use this software in a product, an acknowledgment
+* 1. The origin of this software must not be misrepresented; you must not claim that you
+* wrote the original software. If you use this software in a product, an acknowledgment
* in the product documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be misrepresented