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authorRay <raysan5@gmail.com>2013-11-18 23:38:44 +0100
committerRay <raysan5@gmail.com>2013-11-18 23:38:44 +0100
commit46f10b45ad181a00e8cfa3ba2540f2922e1553cd (patch)
treeda74ac29ab65c9c6fa82a36cadd796091a14d71f /src/vector3.h
parentcbbf800bb838431a626b232df8eb5db4e0a7e150 (diff)
downloadraylib-46f10b45ad181a00e8cfa3ba2540f2922e1553cd.tar.gz
raylib-46f10b45ad181a00e8cfa3ba2540f2922e1553cd.zip
raylib basic folders structure and some files... ;)
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+/*********************************************************************************************
+*
+* raylib.vector3
+*
+* Some useful functions to work with Vector3
+*
+* Copyright (c) 2013 Ramon Santamaria (Ray San - raysan@raysanweb.com)
+*
+* This software is provided "as-is", without any express or implied warranty. In no event
+* will the authors be held liable for any damages arising from the use of this software.
+*
+* Permission is granted to anyone to use this software for any purpose, including commercial
+* applications, and to alter it and redistribute it freely, subject to the following restrictions:
+*
+* 1. The origin of this software must not be misrepresented; you must not claim that you
+* wrote the original software. If you use this software in a product, an acknowledgment
+* in the product documentation would be appreciated but is not required.
+*
+* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
+* as being the original software.
+*
+* 3. This notice may not be removed or altered from any source distribution.
+*
+**********************************************************************************************/
+
+#ifndef VECTOR3_H
+#define VECTOR3_H
+
+#include "raylib.h" // Defines Vector3 structure
+
+#ifdef __cplusplus
+extern "C" { // Prevents name mangling of functions
+#endif
+
+//------------------------------------------------------------------------------------
+// Global Variables Definition
+//------------------------------------------------------------------------------------
+// It's lonely here...
+
+//------------------------------------------------------------------------------------
+// Functions Declaration to work with Vector3
+//------------------------------------------------------------------------------------
+Vector3 VectorAdd(Vector3 v1, Vector3 v2); // Add two vectors
+Vector3 VectorSubtract(Vector3 v1, Vector3 v2); // Substract two vectors
+Vector3 VectorCrossProduct(Vector3 v1, Vector3 v2); // Calculate two vectors cross product
+Vector3 VectorPerpendicular(Vector3 v); // Calculate one vector perpendicular vector
+float VectorDotProduct(Vector3 v1, Vector3 v2); // Calculate two vectors dot product
+float VectorLength(const Vector3 v); // Calculate vector lenght
+void VectorScale(Vector3 *v, float scale); // Scale provided vector
+void VectorInverse(Vector3 *v); // Invert provided vector (direction)
+void VectorNormalize(Vector3 *v); // Normalize provided vector
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // VECTOR3_H \ No newline at end of file