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authorraysan5 <raysan5@gmail.com>2016-07-12 17:10:31 +0200
committerraysan5 <raysan5@gmail.com>2016-07-12 17:10:44 +0200
commit31b64d46898e536a963b1c891cb7e0d9cd3881f7 (patch)
tree013cbf63194519d61df7089a3d3b16f8fa053b44 /src
parent3876f19d6a385001a4238ec27bcf3d7643dd190f (diff)
downloadraylib-31b64d46898e536a963b1c891cb7e0d9cd3881f7.tar.gz
raylib-31b64d46898e536a963b1c891cb7e0d9cd3881f7.zip
Updated for GLSL 100
Diffstat (limited to 'src')
-rw-r--r--src/shader_distortion.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/shader_distortion.h b/src/shader_distortion.h
index e4ce5d6c..75653e12 100644
--- a/src/shader_distortion.h
+++ b/src/shader_distortion.h
@@ -46,6 +46,16 @@ static const char fDistortionShaderStr[] =
"out vec4 finalColor; \n"
#endif
"uniform sampler2D texture0; \n"
+#if defined(GRAPHICS_API_OPENGL_ES2) || defined(GRAPHICS_API_OPENGL_21)
+"uniform vec2 leftLensCenter; \n"
+"uniform vec2 rightLensCenter; \n"
+"uniform vec2 leftScreenCenter; \n"
+"uniform vec2 rightScreenCenter; \n"
+"uniform vec2 scale; \n"
+"uniform vec2 scaleIn; \n"
+"uniform vec4 hmdWarpParam; \n"
+"uniform vec4 chromaAbParam; \n"
+#elif defined(GRAPHICS_API_OPENGL_33)
"uniform vec2 leftLensCenter = vec2(0.288, 0.5); \n"
"uniform vec2 rightLensCenter = vec2(0.712, 0.5); \n"
"uniform vec2 leftScreenCenter = vec2(0.25, 0.5); \n"
@@ -54,6 +64,7 @@ static const char fDistortionShaderStr[] =
"uniform vec2 scaleIn = vec2(4, 2.2222); \n"
"uniform vec4 hmdWarpParam = vec4(1, 0.22, 0.24, 0); \n"
"uniform vec4 chromaAbParam = vec4(0.996, -0.004, 1.014, 0.0); \n"
+#endif
"void main() \n"
"{ \n"
" vec2 lensCenter = fragTexCoord.x < 0.5 ? leftLensCenter : rightLensCenter; \n"
@@ -65,7 +76,11 @@ static const char fDistortionShaderStr[] =
" vec2 tcBlue = lensCenter + scale*thetaBlue; \n"
" if (any(bvec2(clamp(tcBlue, screenCenter - vec2(0.25, 0.5), screenCenter + vec2(0.25, 0.5)) - tcBlue))) \n"
" { \n"
+#if defined(GRAPHICS_API_OPENGL_ES2) || defined(GRAPHICS_API_OPENGL_21)
+" gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0); \n"
+#elif defined(GRAPHICS_API_OPENGL_33)
" finalColor = vec4(0.0, 0.0, 0.0, 1.0); \n"
+#endif
" } \n"
" else \n"
" { \n"